diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java b/core/src/ru/deadsoftware/cavedroid/game/GameRenderer.java
index 19f2681b0df65020285bcdb4572076bc089fb969..c35b3b4150e4f6ad7289a86f875622f9de269dce 100644 (file)
}
}
}
}
- private void drawMob(Mob mob) {
+ private void drawMob(Mob mob, float delta) {
float mobDrawX = mob.getX() - getCamX();
float mobDrawY = mob.getY() - getCamY();
float mobDrawX = mob.getX() - getCamX();
float mobDrawY = mob.getY() - getCamY();
return;
}
return;
}
- mob.draw(spriter, mobDrawX, mobDrawY);
+ mob.draw(spriter, mobDrawX, mobDrawY, delta);
}
private void drawDrop(Drop drop) {
}
private void drawDrop(Drop drop) {
}
}
}
}
- private void drawGamePlay() {
+ private void drawGamePlay(float delta) {
Player player = mMobsController.getPlayer();
drawWorld(true);
Player player = mMobsController.getPlayer();
drawWorld(true);
- player.draw(spriter, player.getX() - getCamX() - player.getWidth() / 2, player.getY() - getCamY());
- mMobsController.forEach(this::drawMob);
+ player.draw(spriter, player.getX() - getCamX() - player.getWidth() / 2, player.getY() - getCamY(), delta);
+ mMobsController.forEach( (mob) -> { drawMob(mob, delta); });
mDropController.forEach(this::drawDrop);
drawWorld(false);
drawGUI();
mDropController.forEach(this::drawDrop);
drawWorld(false);
drawGUI();
spriter.begin();
spriter.begin();
- drawGamePlay();
+ drawGamePlay(delta);
switch (mMainConfig.getGameUiWindow()) {
case CREATIVE_INVENTORY:
switch (mMainConfig.getGameUiWindow()) {
case CREATIVE_INVENTORY: