diff --git a/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java b/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java
index 0f8011d2bac8184e66f5ac1433883255e6fcca57..a1f50e665852aa9d6dd19681da5c423db21939c1 100644 (file)
package ru.deadsoftware.cavecraft.menu;
package ru.deadsoftware.cavecraft.menu;
-import ru.deadsoftware.cavecraft.Assets;
+import com.badlogic.gdx.Gdx;
+import com.badlogic.gdx.utils.Array;
+import ru.deadsoftware.cavecraft.CaveGame;
import ru.deadsoftware.cavecraft.GameScreen;
import ru.deadsoftware.cavecraft.GameScreen;
-import ru.deadsoftware.cavecraft.Items;
-import ru.deadsoftware.cavecraft.Renderer;
+import ru.deadsoftware.cavecraft.game.GameSaver;
+import ru.deadsoftware.cavecraft.game.Items;
+import ru.deadsoftware.cavecraft.menu.objects.Button;
+import ru.deadsoftware.cavecraft.misc.AppState;
+import ru.deadsoftware.cavecraft.misc.Assets;
+import ru.deadsoftware.cavecraft.misc.Renderer;
public class MenuRenderer extends Renderer {
public class MenuRenderer extends Renderer {
- public MenuRenderer() {
- super(480,480*((float) GameScreen.getHeight()/GameScreen.getWidth()));
+ public Array<Button> menuMainBtns;
+
+ public MenuRenderer(int width) {
+ super(width, width * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
+ menuMainBtns = new Array<Button>();
+ menuMainBtns.add(new Button("New game", getWidth() / 2 - 100, getHeight() / 4));
+ menuMainBtns.add(new Button("Load game", getWidth() / 2 - 100, getHeight() / 4 + 30, GameSaver.exists() ? 1 : 0));
+ menuMainBtns.add(new Button("Quit", getWidth() / 2 - 100, getHeight() / 4 + 60));
+ }
+
+ public void buttonClicked(Button button) {
+ if (button.getLabel().toLowerCase().equals("new game")) {
+ CaveGame.STATE = AppState.GOTO_NEW_GAME;
+ } else if (button.getLabel().toLowerCase().equals("load game")) {
+ CaveGame.STATE = AppState.GOTO_LOAD_GAME;
+ } else if (button.getLabel().toLowerCase().equals("quit")) {
+ Gdx.app.exit();
+ }
+ }
+
+ private void drawButton(Button button) {
+ spriter.draw(Assets.menuBtn[button.getType()], button.getX(), button.getY());
+ setFontColor(255, 255, 255);
+ drawString(button.getLabel(),
+ (button.getX() + button.getWidth() / 2) - Assets.getStringWidth(button.getLabel()) / 2,
+ (button.getY() + button.getHeight() / 2) - Assets.getStringHeight(button.getLabel()) / 2);
+ }
+
+ private void drawMenuMain() {
+ for (Button button : menuMainBtns) {
+ if (button.getType() > 0) {
+ if (button.getRect().contains(Gdx.input.getX() * getWidth() / GameScreen.getWidth(),
+ Gdx.input.getY() * getHeight() / GameScreen.getHeight()))
+ button.setType(2);
+ else button.setType(1);
+ }
+ drawButton(button);
+ }
+ }
+
+ public void drawLabel(String str) {
+ drawString(str);
}
@Override
public void render() {
}
@Override
public void render() {
- spriteBatch.begin();
- for (int x=0; x<=getWidth(); x++)
- for (int y=0; y<=getHeight(); y++)
- spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(),x*16,y*16);
- spriteBatch.draw(Assets.gameLogo, getWidth()/2-Assets.gameLogo.getWidth()/2, 0);
- spriteBatch.end();
+ spriter.begin();
+ for (int x = 0; x <= getWidth() / 16; x++)
+ for (int y = 0; y <= getHeight() / 16; y++) {
+ spriter.draw(Assets.blockTex[Items.blocks.get("dirt").getTex()], x * 16, y * 16);
+ spriter.draw(Assets.shade, x * 16, y * 16);
+ }
+ spriter.draw(Assets.gameLogo, getWidth() / 2 - Assets.gameLogo.getWidth() / 2, 0);
+
+ switch (CaveGame.STATE) {
+ case MENU_MAIN:
+ drawMenuMain();
+ break;
+ case GOTO_NEW_GAME:
+ case GOTO_LOAD_GAME:
+ drawLabel("Generating World...");
+ break;
+ case GOTO_MENU:
+ drawLabel("Saving Game...");
+ break;
+ }
+
+ drawString("CaveCraft " + CaveGame.VERSION, 0,
+ getHeight() - Assets.getStringHeight("CaveCraft " + CaveGame.VERSION) * 1.5f);
+ spriter.end();
+
+ switch (CaveGame.STATE) {
+ case GOTO_NEW_GAME:
+ CaveGame.STATE = AppState.NEW_GAME;
+ break;
+ case GOTO_LOAD_GAME:
+ CaveGame.STATE = AppState.LOAD_GAME;
+ break;
+ case GOTO_MENU:
+ CaveGame.STATE = AppState.SAVE_GAME;
+ break;
+ }
+
}
}
}
}