diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index d6378d3d028ea2e98a240ec74847cc22d7741ed4..dd2c38732f361983f7a8f396b04ff1ada1fb57d3 100644 (file)
package ru.deadsoftware.cavecraft.game;
package ru.deadsoftware.cavecraft.game;
+import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.Input;
-import com.badlogic.gdx.math.RandomXS128;
-import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import com.badlogic.gdx.utils.TimeUtils;
-import ru.deadsoftware.cavecraft.Assets;
-import ru.deadsoftware.cavecraft.game.mobs.Human;
+import ru.deadsoftware.cavecraft.CaveGame;
+import ru.deadsoftware.cavecraft.GameScreen;
+import ru.deadsoftware.cavecraft.game.mobs.FallingGravel;
+import ru.deadsoftware.cavecraft.game.mobs.FallingSand;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.mobs.Mob;
+import ru.deadsoftware.cavecraft.game.mobs.Pig;
+import ru.deadsoftware.cavecraft.game.objects.Drop;
import ru.deadsoftware.cavecraft.game.objects.Player;
import ru.deadsoftware.cavecraft.game.objects.Player;
+import ru.deadsoftware.cavecraft.misc.AppState;
+import ru.deadsoftware.cavecraft.misc.Assets;
-public class GameProc {
+import java.io.Serializable;
+import java.util.ArrayList;
+
+public class GameProc implements Serializable {
public static double RUN_TIME = 0;
public static double RUN_TIME = 0;
+ public static boolean DO_UPD = false;
+ public static int UPD_X = -1, UPD_Y = -1;
+
public Player player;
public Player player;
- public Array<Mob> mobs;
+ public ArrayList<Mob> mobs;
+ public ArrayList<Drop> drops;
- public GameWorld world;
- public GameRenderer renderer;
- public GamePhysics physics;
+ public transient GameWorld world;
+ public transient GameRenderer renderer;
+ public transient GamePhysics physics;
- public int cursorX, cursorY;
- public int invSlot;
+ public int curX, curY;
+ public int slot;
public int ctrlMode;
public int ctrlMode;
+ public int creativeScroll, maxCreativeScroll;
+ public int blockDmg = 0;
- public boolean isTouchDown = false;
- public int touchDownX, touchDownY;
- public int touchDownButton;
+ public boolean isTouchDown, isKeyDown, swim;
+ public int touchDownX, touchDownY, keyDownCode;
+ public int touchDownBtn;
public long touchDownTime;
public long touchDownTime;
- public GameProc() {
- world = new GameWorld(4096,256);
- renderer = new GameRenderer(this);
+ public GameProc(int gameMode) {
+ world = new GameWorld();
+ world.generate(1024, 256);
+ player = new Player(world, gameMode);
+ drops = new ArrayList<Drop>();
+ mobs = new ArrayList<Mob>();
+ for (int i = 0; i < 16; i++) {
+ mobs.add(new Pig(i * 256, 196 * 16));
+ }
physics = new GamePhysics(this);
physics = new GamePhysics(this);
- player = new Player(world.getSpawnPoint());
- mobs = new Array<Mob>();
-
+ if (CaveGame.TOUCH) {
+ renderer = new GameRenderer(this, 320,
+ 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
+ } else {
+ ctrlMode = 1;
+ renderer = new GameRenderer(this, 480,
+ 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
+ }
+ maxCreativeScroll = GameItems.getItemsSize() / 8;
+ GameSaver.save(this);
}
public void resetRenderer() {
}
public void resetRenderer() {
- renderer = new GameRenderer(this);
+ if (CaveGame.TOUCH) {
+ renderer = new GameRenderer(this, 320,
+ 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
+ } else {
+ renderer = new GameRenderer(this, 480,
+ 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
+ }
+ }
+
+ private boolean isAutoselectable(int x, int y) {
+ return (world.getForeMap(x, y) > 0 &&
+ GameItems.getBlock(world.getForeMap(x, y)).hasCollision());
+ }
+
+ private void moveCursor() {
+ int pastX = curX, pastY = curY;
+ if (ctrlMode == 0 && CaveGame.TOUCH) {
+ curX = player.getMapX();
+ if (player.getDir() == 0) curX--;
+ else curX++;
+ curY = (int) (player.pos.y + player.getWidth()) / 16;
+ if (!isAutoselectable(curX, curY)) {
+ curY++;
+ }
+ if (!isAutoselectable(curX, curY)) {
+ curY++;
+ }
+ if (!isAutoselectable(curX, curY)) {
+ if (player.getDir() == 0) curX++;
+ else curX--;
+ }
+ } else if (!CaveGame.TOUCH) {
+ curX = (int) (Gdx.input.getX() *
+ (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16;
+ curY = (int) (Gdx.input.getY() *
+ (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16;
+ if ((Gdx.input.getX() *
+ (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) < 0)
+ curX--;
+ }
+ if (pastX != curX || pastY != curY) blockDmg = 0;
+ }
+
+ private void checkCursorBounds() {
+ if (curY < 0) curY = 0;
+ if (curY >= world.getHeight()) curY = world.getHeight() - 1;
+ if (ctrlMode == 1) {
+ if (curX * 16 + 8 < player.pos.x + player.getWidth() / 2)
+ player.setDir(0);
+ if (curX * 16 + 8 > player.pos.x + player.getWidth() / 2)
+ player.setDir(1);
+ }
+ }
+
+ private void updateFluids(int x, int y) {
+ if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) {
+ if (world.getForeMap(x, y) == 60) {
+ if (!GameItems.isWater(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) ||
+ (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
+ (!GameItems.isWater(world.getForeMap(x + 1, y)) ||
+ (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ }
+ if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0);
+ }
+
+ if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) {
+ world.setForeMap(x + 1, y, 61);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
+ } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60))
+ world.setForeMap(x + 1, y, 8);
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) {
+ world.setForeMap(x - 1, y, 61);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
+ } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60))
+ world.setForeMap(x - 1, y, 8);
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 61) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) {
+ world.setForeMap(x + 1, y, 62);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
+ }
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) {
+ world.setForeMap(x - 1, y, 62);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 62) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
+ world.setForeMap(x + 1, y, 63);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
+ if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
+ else world.setForeMap(x + 1, y, 68);
+ }
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
+ world.setForeMap(x - 1, y, 63);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
+ if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
+ else world.setForeMap(x - 1, y, 68);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 63) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 60);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
+ if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
+ else world.setForeMap(x, y + 1, 68);
+ }
+ return;
+ }
+
+ if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) {
+ if (world.getForeMap(x, y) == 64) {
+ if (!GameItems.isLava(world.getForeMap(x, y - 1)))
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) &&
+ (!GameItems.isLava(world.getForeMap(x - 1, y)) ||
+ (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
+ (!GameItems.isLava(world.getForeMap(x + 1, y)) ||
+ (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
+ world.setForeMap(x, y, world.getForeMap(x, y) + 1);
+ }
+ if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0);
+ }
+
+ if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) {
+ world.setForeMap(x + 1, y, 65);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
+ }
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) {
+ world.setForeMap(x - 1, y, 65);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 65) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) {
+ world.setForeMap(x + 1, y, 66);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
+ }
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
+ (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) {
+ world.setForeMap(x - 1, y, 66);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 66) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ if (world.getForeMap(x + 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
+ world.setForeMap(x + 1, y, 67);
+ updateBlock(x + 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
+ world.setForeMap(x + 1, y, 1);
+ }
+
+ if (world.getForeMap(x - 1, y) == 0 ||
+ (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
+ world.setForeMap(x - 1, y, 67);
+ updateBlock(x - 1, y + 1);
+ } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
+ world.setForeMap(x - 1, y, 1);
+ }
+ }
+ return;
+ }
+ if (world.getForeMap(x, y) == 67) {
+ if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
+ (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
+ world.setForeMap(x, y + 1, 64);
+ updateBlock(x, y + 2);
+ } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
+ world.setForeMap(x, y + 1, 1);
+ }
+ return;
+ }
+ }
+
+ private void updateBlock(int x, int y) {
+ if (world.getForeMap(x, y) == 10) {
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingSand(x * 16, y * 16));
+ updateBlock(x, y - 1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 11) {
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ world.setForeMap(x, y, 0);
+ mobs.add(new FallingGravel(x * 16, y * 16));
+ updateBlock(x, y - 1);
+ }
+ }
+
+ if (world.getForeMap(x, y) > 0 && GameItems.getBlock(world.getForeMap(x, y)).requiresBlock()) {
+ if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
+ world.destroyForeMap(x, y, this);
+ updateBlock(x, y - 1);
+ }
+ }
+
+ if (world.getForeMap(x, y) == 2) {
+ if (world.getForeMap(x, y - 1) > 0 && (GameItems.getBlock(world.getForeMap(x, y - 1)).hasCollision() ||
+ GameItems.isFluid(world.getForeMap(x, y - 1)))) {
+ world.setForeMap(x, y, 3);
+ }
+ }
+ }
+
+ public void useItem(int x, int y, int id, boolean bg) {
+ if (id > 0 && GameItems.getItem(id).getType() == 0) {
+ if (!bg) world.placeToForeground(x, y, GameItems.getItem(id).getBlock());
+ else world.placeToBackground(x, y, GameItems.getItem(id).getBlock());
+ }
}
public void update(float delta) {
RUN_TIME += delta;
}
public void update(float delta) {
RUN_TIME += delta;
+ if (DO_UPD) {
+ for (int y = UPD_Y; y < UPD_Y + 16; y++)
+ for (int x = UPD_X; x < UPD_X + 16; x++) {
+ updateBlock(x, y);
+ }
+ DO_UPD = false;
+ }
+
+ for (int y = 0; y < world.getHeight(); y++) {
+ for (int x = (int) renderer.getCamX() / 16 - 1; x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) {
+ updateFluids(x, y);
+ }
+ }
+
physics.update(delta);
physics.update(delta);
+ moveCursor();
+ checkCursorBounds();
+
+ if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) {
+ if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) ||
+ (world.getForeMap(curX, curY) == 0 &&
+ world.getBackMap(curX, curY) > 0 &&
+ GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0)) {
+ if (player.gameMode == 0) {
+ blockDmg++;
+ if (world.getForeMap(curX, curY) > 0) {
+ if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) {
+ world.destroyForeMap(curX, curY, this);
+ blockDmg = 0;
+ }
+ } else if (world.getBackMap(curX, curY) > 0) {
+ if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) {
+ world.destroyBackMap(curX, curY, this);
+ blockDmg = 0;
+ }
+ }
+ } else {
+ if (world.getForeMap(curX, curY) > 0) world.placeToForeground(curX, curY, 0);
+ else if (world.getBackMap(curX, curY) > 0) world.placeToBackground(curX, curY, 0);
+ isTouchDown = false;
+ }
+ }
+ }
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
- if (touchDownButton== Input.Buttons.RIGHT) {
- world.placeToBackground(cursorX, cursorY,
- player.inventory[invSlot]);
- } else if (touchDownButton==Input.Buttons.LEFT &&
- touchDownY< Assets.invBar.getRegionHeight() &&
- touchDownX>renderer.camera.viewportWidth/2-Assets.invBar.getRegionWidth()/2 &&
- touchDownX<renderer.camera.viewportWidth/2+Assets.invBar.getRegionWidth()/2) {
- renderer.showCreative = !renderer.showCreative;
- }
- isTouchDown = false;
+ if (touchDownBtn == Input.Buttons.RIGHT) {
+ useItem(curX, curY, player.inv[slot], true);
+ isTouchDown = false;
+ } else if (touchDownY < Assets.invBar.getRegionHeight() &&
+ touchDownX > renderer.getWidth() / 2 - Assets.invBar.getRegionWidth() / 2 &&
+ touchDownX < renderer.getWidth() / 2 + Assets.invBar.getRegionWidth() / 2) {
+ CaveGame.STATE = AppState.GAME_CREATIVE_INV;
+ isTouchDown = false;
+ }
}
}
}
}