diff --git a/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java b/core/src/ru/deadsoftware/cavedroid/game/mobs/FallingGravel.java
index 70879e4f1499d2db2d91d19107a9852d45c31ede..495b628416c0cecdf3fac155862e7485a38200ed 100644 (file)
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import ru.deadsoftware.cavedroid.game.GameItems;
-
-import static ru.deadsoftware.cavedroid.GameScreen.GP;
+import ru.deadsoftware.cavedroid.game.world.GameWorld;
/**
* Falling gravel is actually a mob, that spawns in place of gravel when there is no block under it,
*/
public FallingGravel(float x, float y) {
super(x, y, 16, 16, Direction.LEFT, Type.GRAVEL);
- move = new Vector2(0, 1);
+ mVelocity = new Vector2(0, 1);
}
@Override
- public void ai() {
- if (move.isZero()) {
- GP.world.setForeMap(getMapX(), getMiddleMapY(), 11);
+ public void ai(GameWorld gameWorld, float delta) {
+ if (mVelocity.isZero()) {
+ gameWorld.setForeMap(getMapX(), getMiddleMapY(), 11);
kill();
}
}
}
@Override
- public void draw(SpriteBatch spriteBatch, float x, float y) {
+ public void draw(SpriteBatch spriteBatch, float x, float y, float delta) {
spriteBatch.draw(GameItems.getBlockTex(11), x, y);
}