/*
Copyright (C) Prikol Software 1996-1997
Copyright (C) Aleksey Volynskov 1996-1997
This file is part of the Doom2D:Rembo project.
Doom2D:Rembo is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
Doom2D:Rembo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see or
write to the Free Software Foundation, Inc.,
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef SMOKE_H_INLUDED
#define SMOKE_H_INLUDED
#include "glob.h"
#include // FILE
#define MAXSMOK 500
#define SMSN 10
#define FLSN 8
#pragma pack(1)
typedef struct {
int x, y, xv, yv;
byte t, s;
short o;
} smoke_t;
#pragma pack()
extern smoke_t sm[MAXSMOK];
void SMK_savegame (FILE *h);
void SMK_loadgame (FILE *h);
void SMK_init (void);
void SMK_alloc (void);
void SMK_act (void);
void SMK_gas (int x0, int y0, int xr, int yr, int xv, int yv, int k);
void SMK_flame (int x0, int y0, int ox, int oy, int xr, int yr, int xv, int yv, int k, int o);
#endif /* SMOKE_H_INLUDED */