/*
Copyright (C) Prikol Software 1996-1997
Copyright (C) Aleksey Volynskov 1996-1997
This file is part of the Doom2D:Rembo project.
Doom2D:Rembo is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
Doom2D:Rembo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see or
write to the Free Software Foundation, Inc.,
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
// Items
#include
#define MAXITEM 300
enum{I_NONE,I_CLIP,I_SHEL,I_ROCKET,I_CELL,I_AMMO,I_SBOX,I_RBOX,I_CELP,
I_STIM,I_MEDI,I_BPACK,I_CSAW,I_SGUN,I_SGUN2,I_MGUN,I_LAUN,I_PLAS,I_BFG,
I_ARM1,I_ARM2,I_MEGA,I_INVL,I_AQUA,I_KEYR,I_KEYG,I_KEYB,I_SUIT,I_SUPER,
I_RTORCH,I_GTORCH,I_BTORCH,I_GOR1,I_FCAN,I_GUN2
};
void IT_init(void);
void IT_alloc(void);
int IT_load(FILE*);
void IT_act(void);
void IT_draw(void);
void IT_spawn(int x,int y,int i);
void IT_drop_ammo(int i,int n,int x,int y);
#pragma pack(1)
typedef struct{
short x;
short y;
short t;
word f;
}thing_t;
#pragma pack()
extern int itm_rtime;