(* Copyright (C) DooM 2D:Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*)
{$INCLUDE ../shared/a_modes.inc}
unit gh_ui;
interface
uses
SysUtils, Classes,
GL, GLExt, SDL2,
gh_ui_common,
sdlcarcass, glgfx;
// ////////////////////////////////////////////////////////////////////////// //
type
THControl = class
public
type TActionCB = procedure (me: THControl; uinfo: Integer);
private
mParent: THControl;
mX, mY: Integer;
mWidth, mHeight: Integer;
mFrameWidth, mFrameHeight: Integer;
mEnabled: Boolean;
mCanFocus: Boolean;
mChildren: array of THControl;
mFocused: THControl; // valid only for top-level controls
mGrab: THControl; // valid only for top-level controls
mEscClose: Boolean; // valid only for top-level controls
mEatKeys: Boolean;
mDrawShadow: Boolean;
private
scis: TScissorSave;
scallowed: Boolean;
protected
function getEnabled (): Boolean;
procedure setEnabled (v: Boolean); inline;
function getFocused (): Boolean; inline;
procedure setFocused (v: Boolean); inline;
function isMyChild (ctl: THControl): Boolean;
function findFirstFocus (): THControl;
function findLastFocus (): THControl;
function findNextFocus (cur: THControl): THControl;
function findPrevFocus (cur: THControl): THControl;
procedure activated (); virtual;
procedure blurred (); virtual;
//WARNING! do not call scissor functions outside `.draw*()` API!
// reset scissor to whole control
procedure resetScissor ();
// set scissor to this internal rect (in local coords)
procedure setScissor (lx, ly, lw, lh: Integer);
// DO NOT USE!
procedure setScissorGLInternal (x, y, w, h: Integer);
public
actionCB: TActionCB;
private
mDefSize: TLaySize; // default size
mMaxSize: TLaySize; // maximum size
mActSize: TLaySize; // actual (calculated) size
mActPos: TLayPos; // actual (calculated) position
mFlex: Integer;
mHoriz: Boolean;
mCanWrap: Boolean;
mLineStart: Boolean;
mHGroup: AnsiString;
mVGroup: AnsiString;
mAlign: Integer;
mExpand: Boolean;
public
// layouter interface
function getDefSize (): TLaySize; inline; // default size; <0: use max size
procedure setDefSize (const sz: TLaySize); inline; // default size; <0: use max size
function getMaxSize (): TLaySize; inline; // max size; <0: set to some huge value
procedure setMaxSize (const sz: TLaySize); inline; // max size; <0: set to some huge value
function getFlex (): Integer; inline; // <=0: not flexible
function isHorizBox (): Boolean; inline; // horizontal layout for children?
procedure setHorizBox (v: Boolean); inline; // horizontal layout for children?
function canWrap (): Boolean; inline; // for horizontal boxes: can wrap children? for child: `false` means 'nonbreakable at *next* ctl'
procedure setCanWrap (v: Boolean); inline; // for horizontal boxes: can wrap children? for child: `false` means 'nonbreakable at *next* ctl'
function isLineStart (): Boolean; inline; // `true` if this ctl should start a new line; ignored for vertical boxes
procedure setLineStart (v: Boolean); inline; // `true` if this ctl should start a new line; ignored for vertical boxes
function getAlign (): Integer; inline; // aligning in non-main direction: <0: left/up; 0: center; >0: right/down
procedure setAlign (v: Integer); inline; // aligning in non-main direction: <0: left/up; 0: center; >0: right/down
function getExpand (): Boolean; inline; // expanding in non-main direction: `true` will ignore align and eat all available space
procedure setExpand (v: Boolean); inline; // expanding in non-main direction: `true` will ignore align and eat all available space
procedure setActualSizePos (constref apos: TLayPos; constref asize: TLaySize); inline;
function getHGroup (): AnsiString; inline; // empty: not grouped
procedure setHGroup (const v: AnsiString); inline; // empty: not grouped
function getVGroup (): AnsiString; inline; // empty: not grouped
procedure setVGroup (const v: AnsiString); inline; // empty: not grouped
property flex: Integer read mFlex write mFlex;
property flDefaultSize: TLaySize read getDefSize write setDefSize;
property flMaxSize: TLaySize read getMaxSize write setMaxSize;
property flHoriz: Boolean read isHorizBox write setHorizBox;
property flCanWrap: Boolean read canWrap write setCanWrap;
property flLineStart: Boolean read isLineStart write setLineStart;
property flAlign: Integer read getAlign write setAlign;
property flExpand: Boolean read getExpand write setExpand;
property flHGroup: AnsiString read getHGroup write setHGroup;
property flVGroup: AnsiString read getVGroup write setVGroup;
property flActualSize: TLaySize read mActSize write mActSize;
property flActualPos: TLayPos read mActPos write mActPos;
public
constructor Create (ax, ay, aw, ah: Integer; aparent: THControl=nil);
destructor Destroy (); override;
// `sx` and `sy` are screen coordinates
procedure drawControl (sx, sy: Integer); virtual;
// called after all children drawn
procedure drawControlPost (sx, sy: Integer); virtual;
procedure draw (); virtual;
function topLevel (): THControl; inline;
// returns `true` if global coords are inside this control
function toLocal (var x, y: Integer): Boolean;
procedure toGlobal (var x, y: Integer);
// x and y are global coords
function controlAtXY (x, y: Integer): THControl;
function mouseEvent (var ev: THMouseEvent): Boolean; virtual; // returns `true` if event was eaten
function keyEvent (var ev: THKeyEvent): Boolean; virtual; // returns `true` if event was eaten
function prevSibling (): THControl;
function nextSibling (): THControl;
function firstChild (): THControl; inline;
function lastChild (): THControl; inline;
procedure appendChild (ctl: THControl); virtual;
public
property x0: Integer read mX;
property y0: Integer read mY;
property height: Integer read mHeight;
property width: Integer read mWidth;
property enabled: Boolean read getEnabled write setEnabled;
property parent: THControl read mParent;
property focused: Boolean read getFocused write setFocused;
property escClose: Boolean read mEscClose write mEscClose;
property eatKeys: Boolean read mEatKeys write mEatKeys;
end;
THTopWindow = class(THControl)
private
mTitle: AnsiString;
mDragging: Boolean;
mDragStartX, mDragStartY: Integer;
mWaitingClose: Boolean;
mInClose: Boolean;
protected
procedure blurred (); override;
public
closeCB: TActionCB; // called after window was removed from ui window list
public
constructor Create (const atitle: AnsiString; ax, ay: Integer; aw: Integer=-1; ah: Integer=-1);
procedure centerInScreen ();
// `sx` and `sy` are screen coordinates
procedure drawControl (sx, sy: Integer); override;
procedure drawControlPost (sx, sy: Integer); override;
function keyEvent (var ev: THKeyEvent): Boolean; override; // returns `true` if event was eaten
function mouseEvent (var ev: THMouseEvent): Boolean; override; // returns `true` if event was eaten
end;
THCtlSimpleText = class(THControl)
private
type
PItem = ^TItem;
TItem = record
title: AnsiString;
centered: Boolean;
hline: Boolean;
end;
private
mItems: array of TItem;
public
constructor Create (ax, ay: Integer; aparent: THControl=nil);
destructor Destroy (); override;
procedure appendItem (const atext: AnsiString; acentered: Boolean=false; ahline: Boolean=false);
procedure drawControl (sx, sy: Integer); override;
function mouseEvent (var ev: THMouseEvent): Boolean; override;
function keyEvent (var ev: THKeyEvent): Boolean; override;
end;
THCtlCBListBox = class(THControl)
private
type
PItem = ^TItem;
TItem = record
title: AnsiString;
varp: PBoolean;
actionCB: TActionCB;
end;
private
mItems: array of TItem;
mCurIndex: Integer;
public
constructor Create (ax, ay: Integer; aparent: THControl=nil);
destructor Destroy (); override;
procedure appendItem (const atext: AnsiString; bv: PBoolean; aaction: TActionCB=nil);
procedure drawControl (sx, sy: Integer); override;
function mouseEvent (var ev: THMouseEvent): Boolean; override;
function keyEvent (var ev: THKeyEvent): Boolean; override;
end;
function uiMouseEvent (ev: THMouseEvent): Boolean;
function uiKeyEvent (ev: THKeyEvent): Boolean;
procedure uiDraw ();
procedure uiAddWindow (ctl: THControl);
procedure uiRemoveWindow (ctl: THControl);
function uiVisibleWindow (ctl: THControl): Boolean;
// do layouting
procedure uiLayoutCtl (ctl: THControl);
var
gh_ui_scale: Single = 1.0;
implementation
uses
gh_flexlay;
// ////////////////////////////////////////////////////////////////////////// //
type
TFlexLayouter = specialize TFlexLayouterBase;
procedure uiLayoutCtl (ctl: THControl);
var
lay: TFlexLayouter;
begin
if (ctl = nil) then exit;
lay := TFlexLayouter.Create();
try
lay.setup(ctl);
lay.layout();
finally
FreeAndNil(lay);
end;
end;
// ////////////////////////////////////////////////////////////////////////// //
var
uiTopList: array of THControl = nil;
function uiMouseEvent (ev: THMouseEvent): Boolean;
var
f, c: Integer;
lx, ly: Integer;
ctmp: THControl;
begin
ev.x := trunc(ev.x/gh_ui_scale);
ev.y := trunc(ev.y/gh_ui_scale);
ev.dx := trunc(ev.dx/gh_ui_scale); //FIXME
ev.dy := trunc(ev.dy/gh_ui_scale); //FIXME
if (Length(uiTopList) = 0) then result := false else result := uiTopList[High(uiTopList)].mouseEvent(ev);
if not result and (ev.press) then
begin
for f := High(uiTopList) downto 0 do
begin
lx := ev.x;
ly := ev.y;
if uiTopList[f].toLocal(lx, ly) then
begin
result := true;
if uiTopList[f].mEnabled and (f <> High(uiTopList)) then
begin
uiTopList[High(uiTopList)].blurred();
ctmp := uiTopList[f];
ctmp.mGrab := nil;
for c := f+1 to High(uiTopList) do uiTopList[c-1] := uiTopList[c];
uiTopList[High(uiTopList)] := ctmp;
ctmp.activated();
result := ctmp.mouseEvent(ev);
end;
exit;
end;
end;
end;
end;
function uiKeyEvent (ev: THKeyEvent): Boolean;
begin
ev.x := trunc(ev.x/gh_ui_scale);
ev.y := trunc(ev.y/gh_ui_scale);
if (Length(uiTopList) = 0) then result := false else result := uiTopList[High(uiTopList)].keyEvent(ev);
if (ev.release) then begin result := true; exit; end;
end;
procedure uiDraw ();
var
f: Integer;
ctl: THControl;
begin
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
try
glLoadIdentity();
glScalef(gh_ui_scale, gh_ui_scale, 1);
for f := 0 to High(uiTopList) do
begin
ctl := uiTopList[f];
ctl.draw();
if (f <> High(uiTopList)) then darkenRect(ctl.x0, ctl.y0, ctl.width, ctl.height, 128);
end;
finally
glMatrixMode(GL_MODELVIEW);
glPopMatrix();
end;
end;
procedure uiAddWindow (ctl: THControl);
var
f, c: Integer;
begin
if (ctl = nil) then exit;
ctl := ctl.topLevel;
for f := 0 to High(uiTopList) do
begin
if (uiTopList[f] = ctl) then
begin
if (f <> High(uiTopList)) then
begin
uiTopList[High(uiTopList)].blurred();
for c := f+1 to High(uiTopList) do uiTopList[c-1] := uiTopList[c];
uiTopList[High(uiTopList)] := ctl;
ctl.activated();
end;
exit;
end;
end;
if (Length(uiTopList) > 0) then uiTopList[High(uiTopList)].blurred();
SetLength(uiTopList, Length(uiTopList)+1);
uiTopList[High(uiTopList)] := ctl;
ctl.activated();
end;
// won't free object
procedure uiRemoveWindow (ctl: THControl);
var
f, c: Integer;
begin
if (ctl = nil) then exit;
ctl := ctl.topLevel;
for f := 0 to High(uiTopList) do
begin
if (uiTopList[f] = ctl) then
begin
ctl.blurred();
for c := f+1 to High(uiTopList) do uiTopList[c-1] := uiTopList[c];
SetLength(uiTopList, Length(uiTopList)-1);
if (ctl is THTopWindow) then
begin
if assigned(THTopWindow(ctl).closeCB) then THTopWindow(ctl).closeCB(ctl, 0);
end;
exit;
end;
end;
end;
function uiVisibleWindow (ctl: THControl): Boolean;
var
f: Integer;
begin
result := false;
if (ctl = nil) then exit;
ctl := ctl.topLevel;
for f := 0 to High(uiTopList) do
begin
if (uiTopList[f] = ctl) then begin result := true; exit; end;
end;
end;
// ////////////////////////////////////////////////////////////////////////// //
constructor THControl.Create (ax, ay, aw, ah: Integer; aparent: THControl=nil);
begin
mParent := aparent;
mX := ax;
mY := ay;
mWidth := aw;
mHeight := ah;
mFrameWidth := 0;
mFrameHeight := 0;
mEnabled := true;
mCanFocus := true;
mChildren := nil;
mFocused := nil;
mGrab := nil;
mEscClose := false;
mEatKeys := false;
scallowed := false;
mDrawShadow := false;
actionCB := nil;
// layouter interface
mDefSize := TLaySize.Create(64, 10); // default size
mMaxSize := TLaySize.Create(-1, -1); // maximum size
mActSize := TLaySize.Create(0, 0); // actual (calculated) size
mActPos := TLayPos.Create(0, 0); // actual (calculated) position
mFlex := 0;
mHoriz := true;
mCanWrap := false;
mLineStart := false;
mHGroup := '';
mVGroup := '';
mAlign := -1; // left/top
mExpand := false;
end;
destructor THControl.Destroy ();
var
f, c: Integer;
begin
if (mParent <> nil) then
begin
setFocused(false);
for f := 0 to High(mParent.mChildren) do
begin
if (mParent.mChildren[f] = self) then
begin
for c := f+1 to High(mParent.mChildren) do mParent.mChildren[c-1] := mParent.mChildren[c];
SetLength(mParent.mChildren, Length(mParent.mChildren)-1);
end;
end;
end;
for f := 0 to High(mChildren) do
begin
mChildren[f].mParent := nil;
mChildren[f].Free();
end;
mChildren := nil;
end;
function THControl.getDefSize (): TLaySize; inline; begin result := mDefSize; end;
procedure THControl.setDefSize (const sz: TLaySize); inline; begin mDefSize := sz; end;
function THControl.getMaxSize (): TLaySize; inline; begin result := mMaxSize; end;
procedure THControl.setMaxSize (const sz: TLaySize); inline; begin mMaxSize := sz; end;
function THControl.getFlex (): Integer; inline; begin result := mFlex; end;
function THControl.isHorizBox (): Boolean; inline; begin result := mHoriz; end;
procedure THControl.setHorizBox (v: Boolean); inline; begin mHoriz := v; end;
function THControl.canWrap (): Boolean; inline; begin result := mCanWrap; end;
procedure THControl.setCanWrap (v: Boolean); inline; begin mCanWrap := v; end;
function THControl.isLineStart (): Boolean; inline; begin result := mLineStart; end;
procedure THControl.setLineStart (v: Boolean); inline; begin mLineStart := v; end;
function THControl.getAlign (): Integer; inline; begin result := mAlign; end;
procedure THControl.setAlign (v: Integer); inline; begin mAlign := v; end;
function THControl.getExpand (): Boolean; inline; begin result := mExpand; end;
procedure THControl.setExpand (v: Boolean); inline; begin mExpand := v; end;
procedure THControl.setActualSizePos (constref apos: TLayPos; constref asize: TLaySize); inline; begin mActPos := apos; mActSize := asize; end;
function THControl.getHGroup (): AnsiString; inline; begin result := mHGroup; end;
procedure THControl.setHGroup (const v: AnsiString); inline; begin mHGroup := v; end;
function THControl.getVGroup (): AnsiString; inline; begin result := mVGroup; end;
procedure THControl.setVGroup (const v: AnsiString); inline; begin mVGroup := v; end;
procedure THControl.activated ();
begin
end;
procedure THControl.blurred ();
begin
mGrab := nil;
end;
function THControl.topLevel (): THControl; inline;
begin
result := self;
while (result.mParent <> nil) do result := result.mParent;
end;
function THControl.getEnabled (): Boolean;
var
ctl: THControl;
begin
result := false;
if (not mEnabled) or (mWidth < 1) or (mHeight < 1) then exit;
ctl := mParent;
while (ctl <> nil) do
begin
if (not ctl.mEnabled) or (ctl.mWidth < 1) or (ctl.mHeight < 1) then exit;
ctl := ctl.mParent;
end;
result := true;
end;
procedure THControl.setEnabled (v: Boolean); inline;
begin
if (mEnabled = v) then exit;
mEnabled := v;
if not v and focused then setFocused(false);
end;
function THControl.getFocused (): Boolean; inline;
begin
if (mParent = nil) then result := (Length(uiTopList) > 0) and (uiTopList[High(uiTopList)] = self) else result := (topLevel.mFocused = self);
end;
procedure THControl.setFocused (v: Boolean); inline;
var
tl: THControl;
begin
tl := topLevel;
if not v then
begin
if (tl.mFocused = self) then
begin
tl.blurred();
tl.mFocused := tl.findNextFocus(self);
if (tl.mFocused = self) then tl.mFocused := nil;
end;
exit;
end;
if (not mEnabled) or (not mCanFocus) then exit;
if (tl.mFocused <> self) then
begin
tl.mFocused.blurred();
tl.mFocused := self;
if (tl.mGrab <> self) then tl.mGrab := nil;
activated();
end;
end;
function THControl.isMyChild (ctl: THControl): Boolean;
begin
result := true;
while (ctl <> nil) do
begin
if (ctl.mParent = self) then exit;
ctl := ctl.mParent;
end;
result := false;
end;
// returns `true` if global coords are inside this control
function THControl.toLocal (var x, y: Integer): Boolean;
var
ctl: THControl;
begin
ctl := self;
while (ctl <> nil) do
begin
Dec(x, ctl.mX);
Dec(y, ctl.mY);
ctl := ctl.mParent;
end;
result := (x >= 0) and (y >= 0) and (x < mWidth) and (y < mHeight);
end;
procedure THControl.toGlobal (var x, y: Integer);
var
ctl: THControl;
begin
ctl := self;
while (ctl <> nil) do
begin
Inc(x, ctl.mX);
Inc(y, ctl.mY);
ctl := ctl.mParent;
end;
end;
// x and y are global coords
function THControl.controlAtXY (x, y: Integer): THControl;
var
lx, ly: Integer;
f: Integer;
begin
result := nil;
if (not mEnabled) or (mWidth < 1) or (mHeight < 1) then exit;
lx := x;
ly := y;
if not toLocal(lx, ly) then exit;
for f := High(mChildren) downto 0 do
begin
result := mChildren[f].controlAtXY(x, y);
if (result <> nil) then exit;
end;
result := self;
end;
function THControl.prevSibling (): THControl;
var
f: Integer;
begin
if (mParent <> nil) then
begin
for f := 1 to High(mParent.mChildren) do
begin
if (mParent.mChildren[f] = self) then begin result := mParent.mChildren[f-1]; exit; end;
end;
end;
result := nil;
end;
function THControl.nextSibling (): THControl;
var
f: Integer;
begin
if (mParent <> nil) then
begin
for f := 0 to High(mParent.mChildren)-1 do
begin
if (mParent.mChildren[f] = self) then begin result := mParent.mChildren[f+1]; exit; end;
end;
end;
result := nil;
end;
function THControl.firstChild (): THControl; inline;
begin
if (Length(mChildren) <> 0) then result := mChildren[0] else result := nil;
end;
function THControl.lastChild (): THControl; inline;
begin
if (Length(mChildren) <> 0) then result := mChildren[High(mChildren)] else result := nil;
end;
function THControl.findFirstFocus (): THControl;
var
f: Integer;
begin
result := nil;
if enabled then
begin
for f := 0 to High(mChildren) do
begin
result := mChildren[f].findFirstFocus();
if (result <> nil) then exit;
end;
if mCanFocus then result := self;
end;
end;
function THControl.findLastFocus (): THControl;
var
f: Integer;
begin
result := nil;
if enabled then
begin
for f := High(mChildren) downto 0 do
begin
result := mChildren[f].findLastFocus();
if (result <> nil) then exit;
end;
if mCanFocus then result := self;
end;
end;
function THControl.findNextFocus (cur: THControl): THControl;
begin
result := nil;
if enabled then
begin
if not isMyChild(cur) then cur := nil;
if (cur = nil) then begin result := findFirstFocus(); exit; end;
result := cur.findFirstFocus();
if (result <> nil) and (result <> cur) then exit;
while true do
begin
cur := cur.nextSibling;
if (cur = nil) then break;
result := cur.findFirstFocus();
if (result <> nil) then exit;
end;
result := findFirstFocus();
end;
end;
function THControl.findPrevFocus (cur: THControl): THControl;
begin
result := nil;
if enabled then
begin
if not isMyChild(cur) then cur := nil;
if (cur = nil) then begin result := findLastFocus(); exit; end;
//FIXME!
result := cur.findLastFocus();
if (result <> nil) and (result <> cur) then exit;
while true do
begin
cur := cur.prevSibling;
if (cur = nil) then break;
result := cur.findLastFocus();
if (result <> nil) then exit;
end;
result := findLastFocus();
end;
end;
procedure THControl.appendChild (ctl: THControl);
begin
if (ctl = nil) then exit;
if (ctl.mParent <> nil) then exit;
SetLength(mChildren, Length(mChildren)+1);
mChildren[High(mChildren)] := ctl;
ctl.mParent := self;
Inc(ctl.mX, mFrameWidth);
Inc(ctl.mY, mFrameHeight);
if (ctl.mWidth > 0) and (ctl.mHeight > 0) and
(ctl.mX+ctl.mWidth > mFrameWidth) and (ctl.mY+ctl.mHeight > mFrameHeight) then
begin
if (mWidth+mFrameWidth < ctl.mX+ctl.mWidth) then mWidth := ctl.mX+ctl.mWidth+mFrameWidth;
if (mHeight+mFrameHeight < ctl.mY+ctl.mHeight) then mHeight := ctl.mY+ctl.mHeight+mFrameHeight;
end;
if (mFocused = nil) and ctl.mEnabled and ctl.mCanFocus and (ctl.mWidth > 0) and (ctl.mHeight > 0) then mFocused := ctl;
end;
procedure THControl.setScissorGLInternal (x, y, w, h: Integer);
begin
if not scallowed then exit;
x := trunc(x*gh_ui_scale);
y := trunc(y*gh_ui_scale);
w := trunc(w*gh_ui_scale);
h := trunc(h*gh_ui_scale);
//y := gWinSizeY-(y+h);
scis.setRect(x, y, w, h);
end;
procedure THControl.resetScissor ();
var
x, y: Integer;
begin
if not scallowed then exit;
x := 0;
y := 0;
toGlobal(x, y);
setScissorGLInternal(x, y, mWidth, mHeight);
end;
procedure THControl.setScissor (lx, ly, lw, lh: Integer);
var
x, y: Integer;
begin
if not scallowed then exit;
if not intersectRect(lx, ly, lw, lh, 0, 0, mWidth, mHeight) then begin glScissor(0, 0, 0, 0); exit; end;
x := lx;
y := ly;
toGlobal(x, y);
setScissorGLInternal(x, y, lw, lh);
end;
procedure THControl.draw ();
var
f: Integer;
x, y: Integer;
begin
if (mWidth < 1) or (mHeight < 1) then exit;
x := 0;
y := 0;
toGlobal(x, y);
//conwritefln('[%s]: (%d,%d)-(%d,%d) (%d,%d)', [ClassName, mX, mY, mWidth, mHeight, x, y]);
scis.save(true); // scissoring enabled
try
//glEnable(GL_SCISSOR_TEST);
scallowed := true;
resetScissor();
drawControl(x, y);
if (mFrameWidth <> 0) or (mFrameHeight <> 0) then setScissor(mFrameWidth, mFrameHeight, mWidth-mFrameWidth*2, mHeight-mFrameHeight*2);
for f := 0 to High(mChildren) do mChildren[f].draw();
if (mFrameWidth <> 0) or (mFrameHeight <> 0) then resetScissor();
drawControlPost(x, y);
finally
scis.restore();
scallowed := false;
end;
end;
procedure THControl.drawControl (sx, sy: Integer);
begin
if (mParent = nil) then darkenRect(sx, sy, mWidth, mHeight, 64);
end;
procedure THControl.drawControlPost (sx, sy: Integer);
begin
if mDrawShadow and (mWidth > 0) and (mHeight > 0) then
begin
setScissorGLInternal(sx+8, sy+8, mWidth, mHeight);
darkenRect(sx+mWidth, sy+8, 8, mHeight, 128);
darkenRect(sx+8, sy+mHeight, mWidth-8, 8, 128);
end;
end;
function THControl.mouseEvent (var ev: THMouseEvent): Boolean;
var
ctl: THControl;
begin
result := false;
if not mEnabled then exit;
if (mParent = nil) then
begin
if (mGrab <> nil) then
begin
result := mGrab.mouseEvent(ev);
if (ev.release) then mGrab := nil;
exit;
end;
end;
if (mWidth < 1) or (mHeight < 1) then exit;
ctl := controlAtXY(ev.x, ev.y);
if (ctl <> nil) and (ctl <> self) then
begin
if (ctl <> topLevel.mFocused) then ctl.setFocused(true);
result := ctl.mouseEvent(ev);
end
else if (ctl = self) and assigned(actionCB) then
begin
actionCB(self, 0);
end;
end;
function THControl.keyEvent (var ev: THKeyEvent): Boolean;
var
ctl: THControl;
begin
result := false;
if not mEnabled then exit;
if (topLevel.mFocused <> self) and isMyChild(topLevel.mFocused) and topLevel.mFocused.mEnabled then result := topLevel.mFocused.keyEvent(ev);
if (mParent = nil) then
begin
if (ev = 'S-Tab') then
begin
result := true;
ctl := findPrevFocus(mFocused);
if (ctl <> mFocused) then
begin
mGrab := nil;
mFocused := ctl;
end;
exit;
end;
if (ev = 'Tab') then
begin
result := true;
ctl := findNextFocus(mFocused);
if (ctl <> mFocused) then
begin
mGrab := nil;
mFocused := ctl;
end;
exit;
end;
if mEscClose and (ev = 'Escape') then
begin
result := true;
uiRemoveWindow(self);
exit;
end;
end;
if mEatKeys then result := true;
end;
// ////////////////////////////////////////////////////////////////////////// //
constructor THTopWindow.Create (const atitle: AnsiString; ax, ay: Integer; aw: Integer=-1; ah: Integer=-1);
begin
inherited Create(ax, ay, aw, ah, nil);
mFrameWidth := 8;
mFrameHeight := 8;
mTitle := atitle;
if (mWidth < mFrameWidth*2+3*8) then mWidth := mFrameWidth*2+3*8;
if (mHeight < mFrameHeight*2) then mHeight := mFrameHeight*2;
if (Length(mTitle) > 0) then
begin
if (mWidth < Length(mTitle)*8+mFrameWidth*2+3*8) then mWidth := Length(mTitle)*8+mFrameWidth*2+3*8;
end;
mDragging := false;
mDrawShadow := true;
mWaitingClose := false;
mInClose := false;
closeCB := nil;
end;
procedure THTopWindow.centerInScreen ();
begin
if (mWidth > 0) and (mHeight > 0) then
begin
mX := trunc((gScrWidth/gh_ui_scale-mWidth)/2);
mY := trunc((gScrHeight/gh_ui_scale-mHeight)/2);
end;
end;
procedure THTopWindow.drawControl (sx, sy: Integer);
begin
fillRect(sx, sy, mWidth, mHeight, 0, 0, 128);
end;
procedure THTopWindow.drawControlPost (sx, sy: Integer);
const r = 255;
const g = 255;
const b = 255;
var
tx: Integer;
begin
if mDragging then
begin
drawRectUI(mX+4, mY+4, mWidth-8, mHeight-8, r, g, b);
end
else
begin
drawRectUI(mX+3, mY+3, mWidth-6, mHeight-6, r, g, b);
drawRectUI(mX+5, mY+5, mWidth-10, mHeight-10, r, g, b);
setScissor(mFrameWidth, 0, 3*8, 8);
fillRect(mX+mFrameWidth, mY, 3*8, 8, 0, 0, 128);
drawText8(mX+mFrameWidth, mY, '[ ]', r, g, b);
if mInClose then drawText8(mX+mFrameWidth+7, mY, '#', 0, 255, 0)
else drawText8(mX+mFrameWidth+7, mY, '*', 0, 255, 0);
end;
if (Length(mTitle) > 0) then
begin
setScissor(mFrameWidth+3*8, 0, mWidth-mFrameWidth*2-3*8, 8);
tx := (mX+3*8)+((mWidth-3*8)-Length(mTitle)*8) div 2;
fillRect(tx-3, mY, Length(mTitle)*8+3+2, 8, 0, 0, 128);
drawText8(tx, mY, mTitle, r, g, b);
end;
inherited drawControlPost(sx, sy);
end;
procedure THTopWindow.blurred ();
begin
mDragging := false;
mWaitingClose := false;
mInClose := false;
inherited;
end;
function THTopWindow.keyEvent (var ev: THKeyEvent): Boolean;
begin
result := inherited keyEvent(ev);
if not getFocused then exit;
if (ev = 'M-F3') then
begin
uiRemoveWindow(self);
result := true;
exit;
end;
end;
function THTopWindow.mouseEvent (var ev: THMouseEvent): Boolean;
var
lx, ly: Integer;
begin
result := false;
if not mEnabled then exit;
if (mWidth < 1) or (mHeight < 1) then exit;
if mDragging then
begin
mX += ev.x-mDragStartX;
mY += ev.y-mDragStartY;
mDragStartX := ev.x;
mDragStartY := ev.y;
if (ev.release) then mDragging := false;
result := true;
exit;
end;
lx := ev.x;
ly := ev.y;
if toLocal(lx, ly) then
begin
if (ev.press) then
begin
if (ly < 8) then
begin
if (lx >= mFrameWidth) and (lx < mFrameWidth+3*8) then
begin
//uiRemoveWindow(self);
mWaitingClose := true;
mInClose := true;
end
else
begin
mDragging := true;
mDragStartX := ev.x;
mDragStartY := ev.y;
end;
result := true;
exit;
end;
if (lx < mFrameWidth) or (lx >= mWidth-mFrameWidth) or (ly >= mHeight-mFrameHeight) then
begin
mDragging := true;
mDragStartX := ev.x;
mDragStartY := ev.y;
result := true;
exit;
end;
end;
if (ev.release) then
begin
if mWaitingClose and (lx >= mFrameWidth) and (lx < mFrameWidth+3*8) then
begin
uiRemoveWindow(self);
result := true;
exit;
end;
mWaitingClose := false;
mInClose := false;
end;
if (ev.motion) then
begin
if mWaitingClose then
begin
mInClose := (lx >= mFrameWidth) and (lx < mFrameWidth+3*8);
result := true;
exit;
end;
end;
end
else
begin
mInClose := false;
if (not ev.motion) then mWaitingClose := false;
end;
result := inherited mouseEvent(ev);
end;
// ////////////////////////////////////////////////////////////////////////// //
constructor THCtlSimpleText.Create (ax, ay: Integer; aparent: THControl=nil);
begin
mItems := nil;
inherited Create(ax, ay, 4, 4);
end;
destructor THCtlSimpleText.Destroy ();
begin
mItems := nil;
inherited;
end;
procedure THCtlSimpleText.appendItem (const atext: AnsiString; acentered: Boolean=false; ahline: Boolean=false);
var
it: PItem;
begin
if (Length(atext)*8+3*8+2 > mWidth) then mWidth := Length(atext)*8+3*8+2;
SetLength(mItems, Length(mItems)+1);
it := @mItems[High(mItems)];
it.title := atext;
it.centered := acentered;
it.hline := ahline;
if (Length(mItems)*8 > mHeight) then mHeight := Length(mItems)*8;
end;
procedure THCtlSimpleText.drawControl (sx, sy: Integer);
var
f, tx: Integer;
it: PItem;
r, g, b: Integer;
begin
for f := 0 to High(mItems) do
begin
it := @mItems[f];
tx := sx;
r := 255;
g := 255;
b := 0;
if it.centered then begin b := 255; tx := sx+(mWidth-Length(it.title)*8) div 2; end;
if it.hline then
begin
b := 255;
if (Length(it.title) = 0) then
begin
drawHLine(sx+4, sy+3, mWidth-8, r, g, b);
end
else if (tx-3 > sx+4) then
begin
drawHLine(sx+4, sy+3, tx-3-(sx+3), r, g, b);
drawHLine(tx+Length(it.title)*8, sy+3, mWidth-4, r, g, b);
end;
end;
drawText8(tx, sy, it.title, r, g, b);
Inc(sy, 8);
end;
end;
function THCtlSimpleText.mouseEvent (var ev: THMouseEvent): Boolean;
var
lx, ly: Integer;
begin
result := inherited mouseEvent(ev);
lx := ev.x;
ly := ev.y;
if not result and toLocal(lx, ly) then
begin
result := true;
end;
end;
function THCtlSimpleText.keyEvent (var ev: THKeyEvent): Boolean;
begin
result := inherited keyEvent(ev);
end;
// ////////////////////////////////////////////////////////////////////////// //
constructor THCtlCBListBox.Create (ax, ay: Integer; aparent: THControl=nil);
begin
mItems := nil;
mCurIndex := -1;
inherited Create(ax, ay, 4, 4);
end;
destructor THCtlCBListBox.Destroy ();
begin
mItems := nil;
inherited;
end;
procedure THCtlCBListBox.appendItem (const atext: AnsiString; bv: PBoolean; aaction: TActionCB=nil);
var
it: PItem;
begin
if (Length(atext)*8+3*8+2 > mWidth) then mWidth := Length(atext)*8+3*8+2;
SetLength(mItems, Length(mItems)+1);
it := @mItems[High(mItems)];
it.title := atext;
it.varp := bv;
it.actionCB := aaction;
if (Length(mItems)*8 > mHeight) then mHeight := Length(mItems)*8;
if (mCurIndex < 0) then mCurIndex := 0;
end;
procedure THCtlCBListBox.drawControl (sx, sy: Integer);
var
f, tx: Integer;
it: PItem;
begin
for f := 0 to High(mItems) do
begin
it := @mItems[f];
if (mCurIndex = f) then fillRect(sx, sy, mWidth, 8, 0, 128, 0);
if (it.varp <> nil) then
begin
if it.varp^ then drawText8(sx, sy, '[x]', 255, 255, 255) else drawText8(sx, sy, '[ ]', 255, 255, 255);
drawText8(sx+3*8+2, sy, it.title, 255, 255, 0);
end
else if (Length(it.title) > 0) then
begin
tx := sx+(mWidth-Length(it.title)*8) div 2;
if (tx-3 > sx+4) then
begin
drawHLine(sx+4, sy+3, tx-3-(sx+3), 255, 255, 255);
drawHLine(tx+Length(it.title)*8, sy+3, mWidth-4, 255, 255, 255);
end;
drawText8(tx, sy, it.title, 255, 255, 255);
end
else
begin
drawHLine(sx+4, sy+3, mWidth-8, 255, 255, 255);
end;
Inc(sy, 8);
end;
end;
function THCtlCBListBox.mouseEvent (var ev: THMouseEvent): Boolean;
var
lx, ly: Integer;
it: PItem;
begin
result := inherited mouseEvent(ev);
lx := ev.x;
ly := ev.y;
if not result and toLocal(lx, ly) then
begin
result := true;
if (ev = 'lmb') then
begin
ly := ly div 8;
if (ly >= 0) and (ly < Length(mItems)) then
begin
it := @mItems[ly];
if (it.varp <> nil) then
begin
mCurIndex := ly;
it.varp^ := not it.varp^;
if assigned(it.actionCB) then it.actionCB(self, Integer(it.varp^));
if assigned(actionCB) then actionCB(self, ly);
end;
end;
end;
end;
end;
function THCtlCBListBox.keyEvent (var ev: THKeyEvent): Boolean;
var
it: PItem;
begin
result := inherited keyEvent(ev);
if not getFocused then exit;
//result := true;
if (ev = 'Home') or (ev = 'PageUp') then
begin
result := true;
mCurIndex := 0;
end;
if (ev = 'End') or (ev = 'PageDown') then
begin
result := true;
mCurIndex := High(mItems);
end;
if (ev = 'Up') then
begin
result := true;
if (Length(mItems) > 0) then
begin
if (mCurIndex < 0) then mCurIndex := Length(mItems);
while (mCurIndex > 0) do
begin
Dec(mCurIndex);
if (mItems[mCurIndex].varp <> nil) then break;
end;
end
else
begin
mCurIndex := -1;
end;
end;
if (ev = 'Down') then
begin
result := true;
if (Length(mItems) > 0) then
begin
if (mCurIndex < 0) then mCurIndex := -1;
while (mCurIndex < High(mItems)) do
begin
Inc(mCurIndex);
if (mItems[mCurIndex].varp <> nil) then break;
end;
end
else
begin
mCurIndex := -1;
end;
end;
if (ev = 'Space') or (ev = 'Enter') then
begin
result := true;
if (mCurIndex >= 0) and (mCurIndex < Length(mItems)) and (mItems[mCurIndex].varp <> nil) then
begin
it := @mItems[mCurIndex];
it.varp^ := not it.varp^;
if assigned(it.actionCB) then it.actionCB(self, Integer(it.varp^));
if assigned(actionCB) then actionCB(self, mCurIndex);
end;
end;
end;
end.