/*
Copyright (C) Prikol Software 1996-1997
Copyright (C) Aleksey Volynskov 1996-1997
This file is part of the Doom2D:Rembo project.
Doom2D:Rembo is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
Doom2D:Rembo is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see or
write to the Free Software Foundation, Inc.,
51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef FX_H_INLUDED
#define FX_H_INLUDED
#include // FILE
#define MAXFX 300
#pragma pack(1)
typedef struct {
int x, y, xv, yv;
char t, s;
} fx_t;
#pragma pack()
extern fx_t fx[MAXFX];
void FX_savegame (FILE *h);
void FX_loadgame (FILE *h);
void FX_alloc (void);
void FX_init (void);
void FX_act (void);
void FX_tfog (int x, int y);
void FX_ifog (int x, int y);
void FX_bubble (int x, int y, int xv, int yv, int n);
#endif /* FX_H_INLUDED */