package ru.deadsoftware.cavedroid.game.ui.windows.inventory import ru.deadsoftware.cavedroid.game.GameUiWindow import ru.deadsoftware.cavedroid.game.model.item.InventoryItem import ru.deadsoftware.cavedroid.game.objects.container.Furnace class FurnaceInventoryWindow( val furnace: Furnace, ) : AbstractInventoryWindow() { override val type = GameUiWindow.FURNACE override var selectedItem: InventoryItem? = null }