package ru.deadsoftware.cavedroid.game.model.block import com.badlogic.gdx.graphics.Texture data class CommonBlockParams( @Deprecated("numeric id's will be removed") val id: Int, val key: String, val collisionMargins: BlockMargins, val hitPoints: Int, val dropInfo: BlockDropInfo?, val hasCollision: Boolean, val isBackground: Boolean, val isTransparent: Boolean, val requiresBlock: Boolean, val animationInfo: BlockAnimationInfo?, val texture: Texture?, val spriteMargins: BlockMargins, )