package ru.deadsoftware.cavedroid.game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.utils.ArrayMap; import com.badlogic.gdx.utils.GdxRuntimeException; import com.badlogic.gdx.utils.JsonValue; import ru.deadsoftware.cavedroid.game.model.block.*; import ru.deadsoftware.cavedroid.game.model.item.CommonItemParams; import ru.deadsoftware.cavedroid.game.model.item.Item; import ru.deadsoftware.cavedroid.misc.Assets; import ru.deadsoftware.cavedroid.misc.utils.AssetLoader; import ru.deadsoftware.cavedroid.misc.utils.SpriteOrigin; import java.io.FileInputStream; import java.util.*; public class GameItems { private static final String TAG = "GameItems"; private static final HashMap blocksIds = new HashMap<>(); private static final HashMap itemsIds = new HashMap<>(); private static final ArrayMap blocks = new ArrayMap<>(); private static final ArrayMap items = new ArrayMap<>(); public static boolean isFluid(int id) { return getBlock(id).isFluid(); } public static boolean isWater(int id) { return isWater(getBlock(id)); } @Deprecated public static boolean isWater(Block block) { return block instanceof Block.Water; } @Deprecated public static boolean isLava(int id) { return isLava(getBlock(id)); } @Deprecated public static boolean isLava(Block block) { return block instanceof Block.Lava; } @Deprecated public static boolean isSlab(int id) { return getBlock(id) instanceof Block.Slab; } public static Block getBlock(int id) { return blocks.getValueAt(id); } public static Item getItem(int id) { return items.getValueAt(id); } public static Block getBlock(String key) { return blocks.getValueAt(blocksIds.get(key)); } public static Item getItem(String key) { return items.getValueAt(itemsIds.get(key)); } public static int getBlockId(String key) { return blocksIds.get(key); } public static int getItemId(String key) { return itemsIds.get(key); } public static String getBlockKey(int id) { return blocks.getKeyAt(id); } public static String getItemKey(int id) { return items.getKeyAt(id); } public static int getBlockIdByItemId(int id) { return getBlockId(items.getKeyAt(id)); } public static int getItemIdByBlockId(int id) { return getItemId(blocks.getKeyAt(id)); } public static int getBlocksSize() { return blocks.size; } public static int getItemsSize() { return items.size; } public static Sprite getBlockTex(int id) { return getBlock(id).getTexture(); } public static void load(AssetLoader assetLoader) { JsonValue json = Assets.jsonReader.parse(assetLoader.getAssetHandle("json/game_items.json")); TreeSet blocksSet = new TreeSet<>(Comparator.comparingInt(a -> a.getParams().getId())); TreeSet itemsSet = new TreeSet<>(Comparator.comparingInt(a -> a.getParams().getId())); int count = 0; for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) { try { String key = block.name(); int left = Assets.getIntFromJson(block, "left", 0); int right = Assets.getIntFromJson(block, "right", 0); int top = Assets.getIntFromJson(block, "top", 0); int bottom = Assets.getIntFromJson(block, "bottom", 0); int clipX = Assets.getIntFromJson(block, "sprite_left", 0); int clipY = Assets.getIntFromJson(block, "sprite_top", 0); int clipWidth = Assets.getIntFromJson(block, "sprite_right", 0); int clipHeight = Assets.getIntFromJson(block, "sprite_bottom", 0); int hp = Assets.getIntFromJson(block, "hp", -1); boolean collision = Assets.getBooleanFromJson(block, "collision", true); boolean background = Assets.getBooleanFromJson(block, "background", false); boolean transparent = Assets.getBooleanFromJson(block, "transparent", false); boolean requiresBlock = Assets.getBooleanFromJson(block, "block_required", false); boolean fluid = Assets.getBooleanFromJson(block, "fluid", false); String drop = Assets.getStringFromJson(block, "drop", key); String meta = Assets.getStringFromJson(block, "meta", ""); String tex = Assets.getStringFromJson(block, "texture", key); Texture texture = tex.equals("none") ? null : new Texture(assetLoader.getAssetHandle("textures/blocks/" + tex + ".png")); boolean animated = Assets.getBooleanFromJson(block, "animated", false); int frames = Assets.getIntFromJson(block, "frames", 0); int id = Assets.getIntFromJson(block, "id", count); int dropCount = Assets.getIntFromJson(block, "drop_count", 1); String fullBlock = Assets.getStringFromJson(block, "full_block", null); int state = Assets.getIntFromJson(block, "state", 0); blocksIds.put(key, id); if (count >= id) { count++; } BlockMargins collMargins = new BlockMargins(left, top, right, bottom); BlockMargins spriteMargins = new BlockMargins(clipX, clipY, clipWidth, clipHeight); BlockDropInfo dropInfo = new BlockDropInfo(drop, dropCount); BlockAnimationInfo animInfo = null; if (animated) { animInfo = new BlockAnimationInfo(frames); } CommonBlockParams params = new CommonBlockParams( id, key, collMargins, hp, dropInfo, collision, background, transparent, requiresBlock, animInfo, texture, spriteMargins ); Block newBlock = switch (meta) { case "water" -> new Block.Water(params, state); case "lava" -> new Block.Lava(params, state); case "slab" -> new Block.Slab(params, fullBlock); default -> new Block.Normal(params); }; newBlock.initialize(); blocksSet.add(newBlock); } catch (GdxRuntimeException e) { Gdx.app.error(TAG, e.getMessage()); } } blocksSet.forEach((block -> blocks.put(block.getParams().getKey(), block))); count = 0; for (JsonValue item = json.get("items").child(); item != null; item = item.next()) { try { String key = item.name(); String name = Assets.getStringFromJson(item, "name", key); String type = Assets.getStringFromJson(item, "type", "item"); String texture = Assets.getStringFromJson(item, "texture", key); Sprite sprite = type.equals("block") ? null : new Sprite(new Texture(assetLoader.getAssetHandle("textures/items/" + texture + ".png"))); if (sprite != null) { sprite.flip(false, true); } float originX = Assets.getFloatFromJson(item, "origin_x", 0f); float originY = Assets.getFloatFromJson(item, "origin_y", 1f); originX = MathUtils.clamp(originX, 0f, 1f); originY = MathUtils.clamp(originY, 0f, 1f); SpriteOrigin origin = new SpriteOrigin(originX, originY); int id = Assets.getIntFromJson(item, "id", count); String actionKey = Assets.getStringFromJson(item, "action_key", null); float mobDamage = Assets.getFloatFromJson(item, "mob_damage_multiplier", 1f); float blockDamage = Assets.getFloatFromJson(item, "block_damage_multiplier", 1f); if (count >= id) { count++; } CommonItemParams params = new CommonItemParams(id, key, name, origin); Item newItem = switch (type) { case "bucket" -> new Item.Bucket(params, sprite, actionKey); case "shovel" -> new Item.Shovel(params, sprite, mobDamage, blockDamage); case "sword" -> new Item.Sword(params, sprite, mobDamage, blockDamage); case "block" -> new Item.Placeable(params, blocks.get(key)); default -> throw new RuntimeException("Unknown item type: " + type); }; itemsIds.put(key, id); itemsSet.add(newItem); } catch (GdxRuntimeException e) { Gdx.app.error(TAG, e.getMessage()); } } itemsSet.forEach((item -> items.put(item.getParams().getKey(), item))); } }