1 package ru.deadsoftware.cavedroid.game.input.handler.keyboard
3 import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
4 import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
5 import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
6 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler
7 import ru.fredboy.cavedroid.common.di.GameScope
8 import ru.fredboy.cavedroid.game.controller.mob.MobController
9 import javax.inject.Inject
12 @BindKeyboardInputHandler
13 class ToggleGameModeKeyboardInputHandler @Inject constructor(
14 private val mobController: MobController
15 ) : IKeyboardInputHandler {
18 override fun checkConditions(action: KeyboardInputAction): Boolean {
19 return action.actionKey is KeyboardInputActionKey.SwitchGameMode && action.isKeyDown
22 override fun handle(action: KeyboardInputAction) {
23 if (mobController.player.gameMode == 1) {
24 mobController.player.gameMode = 0
25 } else if (mobController.player.gameMode == 0) {
26 mobController.player.gameMode = 1