1 package ru.fredboy.cavedroid.ux.controls.input.handler.keyboard
3 import ru.fredboy.cavedroid.common.di.GameScope
4 import ru.fredboy.cavedroid.domain.configuration.repository.GameContextRepository
5 import ru.fredboy.cavedroid.entity.mob.model.Player
6 import ru.fredboy.cavedroid.game.controller.mob.MobController
7 import ru.fredboy.cavedroid.ux.controls.input.IKeyboardInputHandler
8 import ru.fredboy.cavedroid.ux.controls.input.action.KeyboardInputAction
9 import ru.fredboy.cavedroid.ux.controls.input.action.keys.KeyboardInputActionKey
10 import ru.fredboy.cavedroid.ux.controls.input.annotation.BindKeyboardInputHandler
11 import javax.inject.Inject
14 @BindKeyboardInputHandler
15 class TurnOnFlyModeKeyboardInputHandler @Inject constructor(
16 private val gameContextRepository: GameContextRepository,
17 private val mobsController: MobController,
18 ) : IKeyboardInputHandler {
20 override fun checkConditions(action: KeyboardInputAction): Boolean {
21 return mobsController.player.gameMode == 1 && action.actionKey is KeyboardInputActionKey.Up &&
22 !mobsController.player.swim &&
23 !mobsController.player.isFlyMode && !mobsController.player.canJump && action.isKeyDown &&
24 (mobsController.player.controlMode == Player.ControlMode.WALK || !gameContextRepository.isTouch())
27 override fun handle(action: KeyboardInputAction) {
28 mobsController.player.isFlyMode = true
29 mobsController.player.velocity.y = 0f