1 package ru.fredboy.cavedroid.ux.controls.input.handler.keyboard
3 import ru.fredboy.cavedroid.common.di.GameScope
4 import ru.fredboy.cavedroid.domain.configuration.repository.ApplicationContextRepository
5 import ru.fredboy.cavedroid.domain.configuration.repository.GameContextRepository
6 import ru.fredboy.cavedroid.entity.mob.model.Player
7 import ru.fredboy.cavedroid.game.controller.mob.MobController
8 import ru.fredboy.cavedroid.ux.controls.input.IKeyboardInputHandler
9 import ru.fredboy.cavedroid.ux.controls.input.action.KeyboardInputAction
10 import ru.fredboy.cavedroid.ux.controls.input.action.keys.KeyboardInputActionKey
11 import ru.fredboy.cavedroid.ux.controls.input.annotation.BindKeyboardInputHandler
12 import javax.inject.Inject
15 @BindKeyboardInputHandler
16 class FlyDownKeyboardInputHandler @Inject constructor(
17 private val applicationContextRepository: ApplicationContextRepository,
18 private val mobController: MobController,
19 ) : IKeyboardInputHandler {
21 override fun checkConditions(action: KeyboardInputAction): Boolean {
22 return action.actionKey is KeyboardInputActionKey.Down &&
23 mobController.player.isFlyMode &&
24 (mobController.player.controlMode == Player.ControlMode.WALK || !applicationContextRepository.isTouch())
27 override fun handle(action: KeyboardInputAction) {
28 if (action.isKeyDown) {
29 mobController.player.velocity.y = mobController.player.speed
31 mobController.player.velocity.y = 0f