2 # include <emscripten.h>
8 #include <stdlib.h> // srand exit
9 #include <string.h> // strcasecmp
16 #include "my.h" // fexists
17 #include "player.h" // pl1 pl2
18 #include "menu.h" // G_keyf
19 #include "error.h" // logo
20 #include "monster.h" // nomon
22 #include "files.h" // F_startup F_addwad F_initwads F_allocres
23 #include "config.h" // CFG_args CFG_load CFG_save
24 #include "args.h" // ARG_parse
25 #include "memory.h" // M_startup
26 #include "game.h" // G_init G_act
27 #include "sound.h" // S_init S_done
28 #include "music.h" // S_initmusic S_updatemusic S_donemusic
29 #include "render.h" // R_init R_draw R_done
31 #define TITLE_STR "Doom 2D (SDL2)"
35 static SDL_Window
*window
;
36 static SDL_GLContext context
;
37 static SDL_Surface
*surf
;
38 static videomode_t vlist
;
40 static const cfg_t arg
[] = {
41 {"file", NULL
, Y_FILES
},
42 {"cheat", &cheat
, Y_SW_ON
},
43 // {"vga", &shot_vga, Y_SW_ON},
44 {"sndvol", &snd_vol
, Y_WORD
},
45 {"musvol", &mus_vol
, Y_WORD
},
46 {"mon", &nomon
, Y_SW_OFF
},
47 {"warp", &_warp
, Y_BYTE
},
48 // {"config", NULL, cfg_file, Y_STRING},
49 {NULL
, NULL
, 0} // end
52 static const cfg_t cfg
[] = {
53 // {"screenshot", &shot_vga, Y_SW_ON},
54 {"sound_volume", &snd_vol
, Y_WORD
},
55 {"music_volume", &mus_vol
, Y_WORD
},
56 {"music_random", &music_random
, Y_SW_ON
},
57 {"music_time", &music_time
, Y_DWORD
},
58 {"music_fade", &music_fade
, Y_DWORD
},
59 {"pl1_left", &pl1
.kl
, Y_KEY
},
60 {"pl1_right",&pl1
.kr
, Y_KEY
},
61 {"pl1_up", &pl1
.ku
, Y_KEY
},
62 {"pl1_down", &pl1
.kd
, Y_KEY
},
63 {"pl1_jump", &pl1
.kj
, Y_KEY
},
64 {"pl1_fire", &pl1
.kf
, Y_KEY
},
65 {"pl1_next", &pl1
.kwr
, Y_KEY
},
66 {"pl1_prev", &pl1
.kwl
, Y_KEY
},
67 {"pl1_use", &pl1
.kp
, Y_KEY
},
68 {"pl2_left", &pl2
.kl
, Y_KEY
},
69 {"pl2_right", &pl2
.kr
, Y_KEY
},
70 {"pl2_up", &pl2
.ku
, Y_KEY
},
71 {"pl2_down", &pl2
.kd
, Y_KEY
},
72 {"pl2_jump", &pl2
.kj
, Y_KEY
},
73 {"pl2_fire", &pl2
.kf
, Y_KEY
},
74 {"pl2_next", &pl2
.kwr
, Y_KEY
},
75 {"pl2_prev", &pl2
.kwl
, Y_KEY
},
76 {"pl2_use", &pl2
.kp
, Y_KEY
},
77 {NULL
, NULL
, 0} // end
80 static void CFG_args (int argc
, char **argv
) {
81 const cfg_t
*list
[] = { arg
, R_args() };
82 ARG_parse(argc
, argv
, 2, list
);
85 static void CFG_load (void) {
86 const cfg_t
*list
[] = { cfg
, R_conf() };
87 CFG_read_config("default.cfg", 2, list
);
88 CFG_read_config("doom2d.cfg", 2, list
);
91 static void CFG_save (void) {
92 const cfg_t
*list
[] = { cfg
, R_conf() };
93 CFG_update_config("doom2d.cfg", "doom2d.cfg", 2, list
, "generated by doom2d, do not modify");
98 void logo (const char *s
, ...) {
106 void logo_gas (int cur
, int all
) {
110 void ERR_failinit (char *s
, ...) {
119 void ERR_fatal (char *s
, ...) {
126 puts("\nКРИТИЧЕСКАЯ ОШИБКА:");
134 void ERR_quit (void) {
138 /* --- system.h --- */
140 static int Y_resize_window (int w
, int h
, int fullscreen
) {
143 assert(window
!= NULL
);
145 if (surf
->w
!= w
|| surf
->h
!= h
) {
146 SDL_Surface
*s
= SDL_CreateRGBSurface(0, w
, h
, 8, 0, 0, 0, 0);
148 SDL_SetPaletteColors(s
->format
->palette
, surf
->format
->palette
->colors
, 0, surf
->format
->palette
->ncolors
);
149 SDL_FreeSurface(surf
);
154 SDL_SetWindowSize(window
, w
, h
);
155 Y_set_fullscreen(fullscreen
);
159 int Y_set_videomode_opengl (int w
, int h
, int fullscreen
) {
165 if (window
!= NULL
&& context
!= NULL
) {
166 Y_resize_window(w
, h
, fullscreen
);
169 flags
= SDL_WINDOW_RESIZABLE
| SDL_WINDOW_OPENGL
;
171 flags
= flags
| SDL_WINDOW_FULLSCREEN
;
173 // TODO set context version and type
174 #ifdef __EMSCRIPTEN__
175 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK
, SDL_GL_CONTEXT_PROFILE_ES
);
176 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
177 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 0);
179 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 1);
180 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
182 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
183 win
= SDL_CreateWindow(TITLE_STR
, SDL_WINDOWPOS_CENTERED
, SDL_WINDOWPOS_CENTERED
, w
, h
, flags
);
185 ctx
= SDL_GL_CreateContext(win
);
190 SDL_GL_MakeCurrent(window
, context
);
192 SDL_DestroyWindow(win
);
198 logo("Y_set_videomode_opengl: error: %s\n", SDL_GetError());
203 int Y_set_videomode_software (int w
, int h
, int fullscreen
) {
209 if (window
!= NULL
&& surf
!= NULL
) {
210 Y_resize_window(w
, h
, fullscreen
);
213 flags
= SDL_WINDOW_RESIZABLE
;
215 flags
= flags
| SDL_WINDOW_FULLSCREEN
;
217 win
= SDL_CreateWindow(TITLE_STR
, SDL_WINDOWPOS_CENTERED
, SDL_WINDOWPOS_CENTERED
, w
, h
, flags
);
219 s
= SDL_CreateRGBSurface(0, w
, h
, 8, 0, 0, 0, 0);
225 SDL_DestroyWindow(win
);
231 logo("Y_set_videomode_software: error: %s\n", SDL_GetError());
236 void Y_get_videomode (int *w
, int *h
) {
237 if (window
!= NULL
) {
238 SDL_GetWindowSize(window
, w
, h
);
245 int Y_videomode_setted (void) {
246 return window
!= NULL
;
249 void Y_unset_videomode (void) {
250 if (window
!= NULL
) {
251 if (context
!= NULL
) {
252 SDL_GL_MakeCurrent(window
, NULL
);
253 SDL_GL_DeleteContext(context
);
257 SDL_FreeSurface(surf
);
260 SDL_DestroyWindow(window
);
265 static void init_videomode_list (void) {
268 int n
= SDL_GetNumDisplayModes(0);
269 if (vlist
.modes
!= NULL
) {
275 vlist
.modes
= malloc(n
* sizeof(videomode_size_t
));
276 if (vlist
.modes
!= NULL
) {
278 for (i
= 0; i
< n
; i
++) {
279 SDL_GetDisplayMode(0, i
, &m
);
281 while (k
< j
&& (m
.w
!= vlist
.modes
[k
].w
|| m
.h
!= vlist
.modes
[k
].h
)) {
285 vlist
.modes
[j
] = (videomode_size_t
) {
297 const videomode_t
*Y_get_videomode_list_opengl (int fullscreen
) {
298 init_videomode_list();
302 const videomode_t
*Y_get_videomode_list_software (int fullscreen
) {
303 init_videomode_list();
307 void Y_set_fullscreen (int yes
) {
308 if (window
!= NULL
) {
309 SDL_SetWindowFullscreen(window
, yes
? SDL_WINDOW_FULLSCREEN
: 0);
313 int Y_get_fullscreen (void) {
314 return (window
!= NULL
) && (SDL_GetWindowFlags(window
) & SDL_WINDOW_FULLSCREEN
);
317 void Y_swap_buffers (void) {
318 assert(window
!= NULL
);
319 assert(context
!= NULL
);
320 SDL_GL_SwapWindow(window
);
323 void Y_get_buffer (byte
**buf
, int *w
, int *h
, int *pitch
) {
324 assert(window
!= NULL
);
325 assert(surf
!= NULL
);
329 *pitch
= surf
->pitch
;
332 void Y_set_vga_palette (byte
*vgapal
) {
333 assert(window
!= NULL
);
334 assert(surf
!= NULL
);
337 SDL_Color colors
[256];
338 for (i
= 0; i
< 256; i
++) {
339 colors
[i
] = (SDL_Color
) {
340 .r
= p
[0] * 255 / 63,
341 .g
= p
[1] * 255 / 63,
346 SDL_SetPaletteColors(surf
->format
->palette
, colors
, 0, 256);
349 void Y_repaint_rect (int x
, int y
, int w
, int h
) {
350 assert(window
!= NULL
);
351 assert(surf
!= NULL
);
352 SDL_Surface
*s
= SDL_GetWindowSurface(window
);
353 SDL_Rect r
= (SDL_Rect
) {
359 SDL_BlitSurface(surf
, &r
, s
, &r
);
360 SDL_UpdateWindowSurfaceRects(window
, &r
, 1);
363 void Y_repaint (void) {
364 Y_repaint_rect(0, 0, surf
->w
, surf
->h
);
367 void Y_enable_text_input (void) {
368 SDL_StartTextInput();
371 void Y_disable_text_input (void) {
377 static int sdl_to_key (int code
) {
379 case SDL_SCANCODE_0
: return KEY_0
;
380 case SDL_SCANCODE_1
: return KEY_1
;
381 case SDL_SCANCODE_2
: return KEY_2
;
382 case SDL_SCANCODE_3
: return KEY_3
;
383 case SDL_SCANCODE_4
: return KEY_4
;
384 case SDL_SCANCODE_5
: return KEY_5
;
385 case SDL_SCANCODE_6
: return KEY_6
;
386 case SDL_SCANCODE_7
: return KEY_7
;
387 case SDL_SCANCODE_8
: return KEY_8
;
388 case SDL_SCANCODE_9
: return KEY_9
;
389 case SDL_SCANCODE_A
: return KEY_A
;
390 case SDL_SCANCODE_B
: return KEY_B
;
391 case SDL_SCANCODE_C
: return KEY_C
;
392 case SDL_SCANCODE_D
: return KEY_D
;
393 case SDL_SCANCODE_E
: return KEY_E
;
394 case SDL_SCANCODE_F
: return KEY_F
;
395 case SDL_SCANCODE_G
: return KEY_G
;
396 case SDL_SCANCODE_H
: return KEY_H
;
397 case SDL_SCANCODE_I
: return KEY_I
;
398 case SDL_SCANCODE_J
: return KEY_J
;
399 case SDL_SCANCODE_K
: return KEY_K
;
400 case SDL_SCANCODE_L
: return KEY_L
;
401 case SDL_SCANCODE_M
: return KEY_M
;
402 case SDL_SCANCODE_N
: return KEY_N
;
403 case SDL_SCANCODE_O
: return KEY_O
;
404 case SDL_SCANCODE_P
: return KEY_P
;
405 case SDL_SCANCODE_Q
: return KEY_Q
;
406 case SDL_SCANCODE_R
: return KEY_R
;
407 case SDL_SCANCODE_S
: return KEY_S
;
408 case SDL_SCANCODE_T
: return KEY_T
;
409 case SDL_SCANCODE_U
: return KEY_U
;
410 case SDL_SCANCODE_V
: return KEY_V
;
411 case SDL_SCANCODE_W
: return KEY_W
;
412 case SDL_SCANCODE_X
: return KEY_X
;
413 case SDL_SCANCODE_Y
: return KEY_Y
;
414 case SDL_SCANCODE_Z
: return KEY_Z
;
415 case SDL_SCANCODE_RETURN
: return KEY_RETURN
;
416 case SDL_SCANCODE_ESCAPE
: return KEY_ESCAPE
;
417 case SDL_SCANCODE_BACKSPACE
: return KEY_BACKSPACE
;
418 case SDL_SCANCODE_TAB
: return KEY_TAB
;
419 case SDL_SCANCODE_SPACE
: return KEY_SPACE
;
420 case SDL_SCANCODE_MINUS
: return KEY_MINUS
;
421 case SDL_SCANCODE_EQUALS
: return KEY_EQUALS
;
422 case SDL_SCANCODE_LEFTBRACKET
: return KEY_LEFTBRACKET
;
423 case SDL_SCANCODE_RIGHTBRACKET
: return KEY_RIGHTBRACKET
;
424 case SDL_SCANCODE_BACKSLASH
: return KEY_BACKSLASH
;
425 case SDL_SCANCODE_SEMICOLON
: return KEY_SEMICOLON
;
426 case SDL_SCANCODE_APOSTROPHE
: return KEY_APOSTROPHE
;
427 case SDL_SCANCODE_GRAVE
: return KEY_GRAVE
;
428 case SDL_SCANCODE_COMMA
: return KEY_COMMA
;
429 case SDL_SCANCODE_PERIOD
: return KEY_PERIOD
;
430 case SDL_SCANCODE_SLASH
: return KEY_SLASH
;
431 case SDL_SCANCODE_CAPSLOCK
: return KEY_CAPSLOCK
;
432 case SDL_SCANCODE_F1
: return KEY_F1
;
433 case SDL_SCANCODE_F2
: return KEY_F2
;
434 case SDL_SCANCODE_F3
: return KEY_F3
;
435 case SDL_SCANCODE_F4
: return KEY_F4
;
436 case SDL_SCANCODE_F5
: return KEY_F5
;
437 case SDL_SCANCODE_F6
: return KEY_F6
;
438 case SDL_SCANCODE_F7
: return KEY_F7
;
439 case SDL_SCANCODE_F8
: return KEY_F8
;
440 case SDL_SCANCODE_F9
: return KEY_F9
;
441 case SDL_SCANCODE_F10
: return KEY_F10
;
442 case SDL_SCANCODE_F11
: return KEY_F11
;
443 case SDL_SCANCODE_F12
: return KEY_F12
;
444 case SDL_SCANCODE_PRINTSCREEN
: return KEY_PRINTSCREEN
;
445 case SDL_SCANCODE_SCROLLLOCK
: return KEY_SCROLLLOCK
;
446 case SDL_SCANCODE_PAUSE
: return KEY_PAUSE
;
447 case SDL_SCANCODE_INSERT
: return KEY_INSERT
;
448 case SDL_SCANCODE_HOME
: return KEY_HOME
;
449 case SDL_SCANCODE_PAGEUP
: return KEY_PAGEUP
;
450 case SDL_SCANCODE_DELETE
: return KEY_DELETE
;
451 case SDL_SCANCODE_END
: return KEY_END
;
452 case SDL_SCANCODE_PAGEDOWN
: return KEY_PAGEDOWN
;
453 case SDL_SCANCODE_RIGHT
: return KEY_RIGHT
;
454 case SDL_SCANCODE_LEFT
: return KEY_LEFT
;
455 case SDL_SCANCODE_DOWN
: return KEY_DOWN
;
456 case SDL_SCANCODE_UP
: return KEY_UP
;
457 case SDL_SCANCODE_NUMLOCKCLEAR
: return KEY_NUMLOCK
;
458 case SDL_SCANCODE_KP_DIVIDE
: return KEY_KP_DIVIDE
;
459 case SDL_SCANCODE_KP_MULTIPLY
: return KEY_KP_MULTIPLY
;
460 case SDL_SCANCODE_KP_MINUS
: return KEY_KP_MINUS
;
461 case SDL_SCANCODE_KP_PLUS
: return KEY_KP_PLUS
;
462 case SDL_SCANCODE_KP_ENTER
: return KEY_KP_ENTER
;
463 case SDL_SCANCODE_KP_0
: return KEY_KP_0
;
464 case SDL_SCANCODE_KP_1
: return KEY_KP_1
;
465 case SDL_SCANCODE_KP_2
: return KEY_KP_2
;
466 case SDL_SCANCODE_KP_3
: return KEY_KP_3
;
467 case SDL_SCANCODE_KP_4
: return KEY_KP_4
;
468 case SDL_SCANCODE_KP_5
: return KEY_KP_5
;
469 case SDL_SCANCODE_KP_6
: return KEY_KP_6
;
470 case SDL_SCANCODE_KP_7
: return KEY_KP_7
;
471 case SDL_SCANCODE_KP_8
: return KEY_KP_8
;
472 case SDL_SCANCODE_KP_9
: return KEY_KP_9
;
473 case SDL_SCANCODE_KP_PERIOD
: return KEY_KP_PERIOD
;
474 case SDL_SCANCODE_SYSREQ
: return KEY_SYSREQ
;
475 case SDL_SCANCODE_LCTRL
: return KEY_LCTRL
;
476 case SDL_SCANCODE_LSHIFT
: return KEY_LSHIFT
;
477 case SDL_SCANCODE_LALT
: return KEY_LALT
;
478 case SDL_SCANCODE_LGUI
: return KEY_LSUPER
;
479 case SDL_SCANCODE_RCTRL
: return KEY_RCTRL
;
480 case SDL_SCANCODE_RSHIFT
: return KEY_RSHIFT
;
481 case SDL_SCANCODE_RALT
: return KEY_RALT
;
482 case SDL_SCANCODE_RGUI
: return KEY_RSUPER
;
483 default: return KEY_UNKNOWN
;
487 static void window_event_handler (SDL_WindowEvent
*ev
) {
489 case SDL_WINDOWEVENT_RESIZED
:
490 R_set_videomode(ev
->data1
, ev
->data2
, Y_get_fullscreen());
492 case SDL_WINDOWEVENT_CLOSE
:
498 static int utf8_to_wchar (char *x
) {
503 } else if (s
[0] < 0xE0) {
504 if (s
[0] - 192 >= 0 && s
[1] >= 0x80 && s
[1] < 0xE0) {
505 i
= (s
[0] - 192) * 64 + s
[1] - 128;
507 } else if (s
[0] < 0xF0) {
508 if (s
[1] >= 0x80 && s
[1] < 0xE0 && s
[2] >= 0x80 && s
[2] < 0xE0) {
509 i
= ((s
[0] - 224) * 64 + s
[1] - 128) * 64 + s
[2] - 128;
515 static void poll_events (void) {
516 int key
, down
, uch
, ch
;
518 while (SDL_PollEvent(&ev
)) {
523 case SDL_WINDOWEVENT
:
524 if (ev
.window
.windowID
== SDL_GetWindowID(window
)) {
525 window_event_handler(&ev
.window
);
530 down
= ev
.type
== SDL_KEYDOWN
;
531 key
= sdl_to_key(ev
.key
.keysym
.scancode
);
536 uch
= utf8_to_wchar(ev
.text
.text
);
537 ch
= cp866_utoc(uch
);
546 static void step (void) {
549 Uint32 t
= SDL_GetTicks();
550 if (t
- ticks
> DELAY
) {
557 int main (int argc
, char **argv
) {
559 CFG_args(argc
, argv
);
560 logo("system: initialize SDL2\n");
561 if (SDL_Init(SDL_INIT_TIMER
| SDL_INIT_VIDEO
| SDL_INIT_EVENTS
) == -1) {
562 logo("system: failed to init SDL2: %s\n", SDL_GetError());
570 pl1
.kf
= KEY_PAGEDOWN
;
585 srand(SDL_GetTicks());
589 pw
= "/usr/share/doom2d-rembo/doom2d.wad";
596 F_addwad("doom2d.wad");
605 ticks
= SDL_GetTicks();
606 #ifdef __EMSCRIPTEN__
607 emscripten_set_main_loop(step
, 0, 1);