1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
23 function sys_GetTicks (): Int64;
24 procedure sys_Delay (ms
: Integer);
26 (* --- Graphics --- *)
27 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
28 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullscreen
, maximized
: Boolean): Boolean;
29 procedure sys_EnableVSync (yes
: Boolean);
30 procedure sys_Repaint
;
33 function sys_HandleInput (): Boolean;
34 procedure sys_RequestQuit
;
41 sys_CharPress
: procedure (ch
: AnsiChar) = nil;
42 sys_ScreenResize
: procedure (w
, h
: Integer) = nil;
47 SysUtils
, SDL2
, Math
, ctypes
,
48 e_log
, r_graphics
, e_input
, e_sound
,
49 {$INCLUDE ../nogl/noGLuses.inc}
50 {$IFDEF ENABLE_HOLMES}
51 g_holmes
, sdlcarcass
, fui_ctls
,
53 g_touch
, g_options
, g_console
, g_game
, g_menu
, g_gui
, g_basic
;
56 GameTitle
= 'Doom 2D: Forever (SDL 2, %s)';
60 context
: TSDL_GLContext
;
61 display
, wx
, wy
: Integer;
63 JoystickHandle
: array [0..e_MaxJoys
- 1] of PSDL_Joystick
;
64 JoystickHatState
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyHats
- 1, HAT_LEFT
..HAT_DOWN
] of Boolean;
65 JoystickZeroAxes
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyAxes
- 1] of Integer;
67 (* --------- Utils --------- *)
69 function sys_GetTicks (): Int64;
71 result
:= SDL_GetTicks()
74 procedure sys_Delay (ms
: Integer);
79 (* --------- Graphics --------- *)
81 function LoadGL
: Boolean;
87 if glRenderToFBO
and (not nogl_ExtensionSupported('GL_OES_framebuffer_object')) then
89 e_LogWriteln('GL: framebuffer objects not supported; disabling FBO rendering');
90 glRenderToFBO
:= false;
93 if glRenderToFBO
and (not Load_GL_ARB_framebuffer_object
) then
95 e_LogWriteln('GL: framebuffer objects not supported; disabling FBO rendering');
96 glRenderToFBO
:= false;
99 if SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE
, @ltmp
) = 0 then
101 e_LogWritefln('stencil buffer size: %s', [ltmp
]);
102 gwin_has_stencil
:= (ltmp
> 0);
113 function GetTitle (): AnsiString;
114 var info
: AnsiString;
116 info
:= g_GetBuildHash(false);
117 if info
= 'custom build' then
118 info
:= info
+ ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE
+ ' ' + GAME_BUILDTIME
;
119 result
:= Format(GameTitle
, [info
]);
122 function InitWindow (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
123 var flags
: UInt32
; x
, y
: cint
; title
: AnsiString;
125 // note: on window close make: if assigned(oglDeinitCB) then oglDeinitCB;
126 e_LogWritefln('InitWindow %s %s %s %s', [w
, h
, bpp
, fullScreen
]);
131 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 1);
132 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
133 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK
, SDL_GL_CONTEXT_PROFILE_ES
);
135 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
136 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
137 SDL_GL_SetAttribute(SDL_GL_RED_SIZE
, 8);
138 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE
, 8);
139 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE
, 8);
140 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE
, 16);
141 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
142 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE
, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
144 flags
:= SDL_WINDOW_OPENGL
or SDL_WINDOW_RESIZABLE
;
145 if fullScreen
then flags
:= flags
or SDL_WINDOW_FULLSCREEN
;
146 if maximized
then flags
:= flags
or SDL_WINDOW_MAXIMIZED
;
149 x
:= SDL_WINDOWPOS_CENTERED
;
150 y
:= SDL_WINDOWPOS_CENTERED
158 window
:= SDL_CreateWindow(PChar(title
), x
, y
, w
, h
, flags
);
159 if window
<> nil then
161 context
:= SDL_GL_CreateContext(window
);
162 if context
<> nil then
166 e_LogWriteln('GL: unable to load OpenGL functions', TMsgType
.Fatal
);
167 SDL_GL_DeleteContext(context
); context
:= nil;
170 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
172 SDL_GetWindowPosition(window
, @x
, @y
);
175 gFullScreen
:= fullscreen
;
176 gWinMaximized
:= maximized
;
177 gRC_FullScreen
:= fullscreen
;
178 gRC_Maximized
:= maximized
;
179 if @sys_ScreenResize
<> nil then
180 sys_ScreenResize(w
, h
);
185 // SDL_DestroyWindow(window);
186 e_LogWritefln('SDL: unable to create OpenGL context: %s', [SDL_GetError
])
191 e_LogWritefln('SDL: unable to create window: %s', [SDL_GetError
])
196 if fullScreen
then flags
:= SDL_WINDOW_FULLSCREEN
else flags
:= 0;
197 SDL_SetWindowFullscreen(window
, flags
);
198 SDL_SetWindowSize(window
, w
, h
);
199 if maximized
then SDL_MaximizeWindow(window
);
200 // always reset to center when changing fullscreen->windowed for safety purposes
201 if wc
or (gFullscreen
and not fullscreen
) or (gWinMaximized
and not maximized
) then
203 x
:= SDL_WINDOWPOS_CENTERED
;
204 y
:= SDL_WINDOWPOS_CENTERED
211 SDL_SetWindowPosition(window
, x
, y
);
212 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
214 SDL_GetWindowPosition(window
, @x
, @y
);
217 gFullScreen
:= fullscreen
;
218 gWinMaximized
:= maximized
;
219 gRC_FullScreen
:= fullscreen
;
220 gRC_Maximized
:= maximized
;
221 if @sys_ScreenResize
<> nil then
222 sys_ScreenResize(w
, h
);
227 procedure sys_Repaint
;
229 SDL_GL_SwapWindow(window
)
232 procedure sys_EnableVSync (yes
: Boolean);
235 SDL_GL_SetSwapInterval(1)
237 SDL_GL_SetSwapInterval(0)
240 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
241 var i
, count
, num
, pw
, ph
: Integer; m
: TSDL_DisplayMode
;
244 num
:= SDL_GetNumDisplayModes(display
);
246 e_LogWritefln('SDL: unable to get numer of available display modes: %s', [SDL_GetError
]);
249 e_LogWritefln('Video modes for display %s:', [display
]);
250 SetLength(result
, num
);
251 i
:= 0; count
:= 0; pw
:= 0; ph
:= 0;
254 SDL_GetDisplayMode(display
, i
, @m
);
255 if ((pw
<> m
.w
) or (ph
<> m
.h
)) then
257 e_LogWritefln('* %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
258 pw
:= m
.w
; ph
:= m
.h
;
259 result
[count
] := IntToStr(m
.w
) + 'x' + IntToStr(m
.h
);
264 e_LogWritefln('- %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
268 SetLength(result
, count
)
272 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
274 result
:= InitWindow(w
, h
, bpp
, fullScreen
, maximized
)
277 (* --------- Joystick --------- *)
279 procedure HandleJoyButton (var ev
: TSDL_JoyButtonEvent
);
280 var down
: Boolean; key
: Integer;
282 if (ev
.which
< e_MaxJoys
) and (ev
.button
< e_MaxJoyBtns
) then
284 key
:= e_JoyButtonToKey(ev
.which
, ev
.button
);
285 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
287 e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev
.which
, ev
.button
, key
, down
]);
288 e_KeyUpDown(key
, down
);
289 g_Console_ProcessBind(key
, down
)
295 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
296 e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev
.which
, ev
.button
, down
])
301 procedure HandleJoyAxis (var ev
: TSDL_JoyAxisEvent
);
302 var key
, minuskey
: Integer;
304 if (ev
.which
< e_MaxJoys
) and (ev
.axis
< e_MaxJoyAxes
) then
306 key
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_PLUS
);
307 minuskey
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_MINUS
);
310 e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]]);
312 if ev
.value
< JoystickZeroAxes
[ev
.which
, ev
.axis
] - e_JoystickDeadzones
[ev
.which
] then
314 if (e_KeyPressed(key
)) then
316 e_KeyUpDown(key
, False);
317 g_Console_ProcessBind(key
, False)
319 e_KeyUpDown(minuskey
, True);
320 g_Console_ProcessBind(minuskey
, True)
322 else if ev
.value
> JoystickZeroAxes
[ev
.which
, ev
.axis
] + e_JoystickDeadzones
[ev
.which
] then
324 if (e_KeyPressed(minuskey
)) then
326 e_KeyUpDown(minuskey
, False);
327 g_Console_ProcessBind(minuskey
, False)
329 e_KeyUpDown(key
, True);
330 g_Console_ProcessBind(key
, True)
334 if (e_KeyPressed(minuskey
)) then
336 e_KeyUpDown(minuskey
, False);
337 g_Console_ProcessBind(minuskey
, False)
339 if (e_KeyPressed(key
)) then
341 e_KeyUpDown(key
, False);
342 g_Console_ProcessBind(key
, False)
349 e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]])
353 procedure HandleJoyHat (var ev
: TSDL_JoyHatEvent
);
357 hat
: array [HAT_LEFT
..HAT_DOWN
] of Boolean;
359 if (ev
.which
< e_MaxJoys
) and (ev
.hat
< e_MaxJoyHats
) then
362 e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
]);
363 hat
[HAT_UP
] := LongBool(ev
.value
and SDL_HAT_UP
);
364 hat
[HAT_DOWN
] := LongBool(ev
.value
and SDL_HAT_DOWN
);
365 hat
[HAT_LEFT
] := LongBool(ev
.value
and SDL_HAT_LEFT
);
366 hat
[HAT_RIGHT
] := LongBool(ev
.value
and SDL_HAT_RIGHT
);
367 for i
:= HAT_LEFT
to HAT_DOWN
do
369 if JoystickHatState
[ev
.which
, ev
.hat
, i
] <> hat
[i
] then
372 key
:= e_JoyHatToKey(ev
.which
, ev
.hat
, i
);
373 e_KeyUpDown(key
, down
);
374 g_Console_ProcessBind(key
, down
)
377 JoystickHatState
[ev
.which
, ev
.hat
] := hat
382 e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
])
386 procedure HandleJoyAdd (var ev
: TSDL_JoyDeviceEvent
);
389 if (ev
.which
< e_MaxJoys
) then
391 JoystickHandle
[ev
.which
] := SDL_JoystickOpen(ev
.which
);
392 if JoystickHandle
[ev
.which
] <> nil then
394 e_LogWritefln('Added Joystick %s', [ev
.which
]);
395 e_JoystickAvailable
[ev
.which
] := True;
396 for i
:= 0 to Min(SDL_JoystickNumAxes(JoystickHandle
[ev
.which
]), e_MaxJoyAxes
) - 1 do
397 JoystickZeroAxes
[ev
.which
, i
] := SDL_JoystickGetAxis(JoystickHandle
[ev
.which
], i
)
401 e_LogWritefln('Warning! Failed to open Joystick %s', [ev
.which
])
406 e_LogWritefln('Warning! Added Joystick %s, but we support only <= %s', [ev
.which
, e_MaxJoys
])
410 procedure HandleJoyRemove (var ev
: TSDL_JoyDeviceEvent
);
412 e_LogWritefln('Removed Joystick %s', [ev
.which
]);
413 if (ev
.which
< e_MaxJoys
) then
415 e_JoystickAvailable
[ev
.which
] := False;
416 if JoystickHandle
[ev
.which
] <> nil then
417 SDL_JoystickClose(JoystickHandle
[ev
.which
]);
418 JoystickHandle
[ev
.which
] := nil
422 (* --------- Input --------- *)
424 function HandleWindow (var ev
: TSDL_WindowEvent
): Boolean;
428 e_LogWritefln('Window Event: event = %s, data1 = %s, data2 = %s', [ev
.event
, ev
.data1
, ev
.data2
]);
430 SDL_WINDOWEVENT_RESIZED
:
431 if @sys_ScreenResize
<> nil then
432 sys_ScreenResize(ev
.data1
, ev
.data2
);
433 SDL_WINDOWEVENT_EXPOSED
: sys_Repaint
;
434 SDL_WINDOWEVENT_CLOSE
: result
:= true;
435 SDL_WINDOWEVENT_MOVED
:
440 SDL_WINDOWEVENT_FOCUS_LOST
, SDL_WINDOWEVENT_MINIMIZED
:
443 if gMuteWhenInactive
then
444 e_MuteChannels(true);
445 {$IFDEF ENABLE_HOLMES}
446 if assigned(winBlurCB
) then winBlurCB
;
449 SDL_WINDOWEVENT_FOCUS_GAINED
, SDL_WINDOWEVENT_MAXIMIZED
, SDL_WINDOWEVENT_RESTORED
:
451 if ev
.event
= SDL_WINDOWEVENT_MAXIMIZED
then
453 gWinMaximized
:= true;
454 gRC_Maximized
:= true
456 else if ev
.event
= SDL_WINDOWEVENT_RESTORED
then
458 gWinMaximized
:= false;
459 gRC_Maximized
:= false
461 e_MuteChannels(false);
462 {$IFDEF ENABLE_HOLMES}
463 if assigned(winFocusCB
) then winFocusCB
;
469 procedure HandleKeyboard (var ev
: TSDL_KeyboardEvent
);
470 var down
: Boolean; key
: Integer;
472 key
:= ev
.keysym
.scancode
;
473 down
:= (ev
.type_
= SDL_KEYDOWN
);
474 if key
= SDL_SCANCODE_AC_BACK
then
475 key
:= SDL_SCANCODE_ESCAPE
;
476 {$IFDEF ENABLE_HOLMES}
477 if fuiOnSDLEvent(PSDL_Event(@ev
)^) then
479 // event eaten, but...
480 if not down
then e_KeyUpDown(key
, false);
484 if ev
._repeat
= 0 then
487 e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down
, key
]);
488 e_KeyUpDown(key
, down
);
489 g_Console_ProcessBind(key
, down
);
494 e_LogWritefln('Input Debug: keyrep, scancode=%s', [key
]);
495 g_Console_ProcessBindRepeat(key
);
499 procedure HandleTextInput (var ev
: TSDL_TextInputEvent
);
500 var ch
: UnicodeChar
; sch
: AnsiChar;
502 Utf8ToUnicode(@ch
, PChar(ev
.text), 1);
503 sch
:= AnsiChar(wchar2win(ch
));
505 e_LogWritefln('Input Debug: text, text="%s", ch = %s, sch = %s', [ev
.text, Ord(ch
), Ord(sch
)]);
506 if @sys_CharPress
<> nil then
507 if IsValid1251(Word(ch
)) and IsPrintable1251(ch
) then
511 function sys_HandleInput (): Boolean;
515 ZeroMemory(@ev
, sizeof(ev
));
516 while SDL_PollEvent(@ev
) <> 0 do
519 SDL_QUITEV
: result
:= true;
520 SDL_WINDOWEVENT
: result
:= HandleWindow(ev
.window
);
521 SDL_KEYUP
, SDL_KEYDOWN
: HandleKeyboard(ev
.key
);
522 SDL_JOYBUTTONDOWN
, SDL_JOYBUTTONUP
: HandleJoyButton(ev
.jbutton
);
523 SDL_JOYAXISMOTION
: HandleJoyAxis(ev
.jaxis
);
524 SDL_JOYHATMOTION
: HandleJoyHat(ev
.jhat
);
525 SDL_JOYDEVICEADDED
: HandleJoyAdd(ev
.jdevice
);
526 SDL_JOYDEVICEREMOVED
: HandleJoyRemove(ev
.jdevice
);
527 SDL_TEXTINPUT
: HandleTextInput(ev
.text);
528 SDL_FINGERMOTION
, SDL_FINGERDOWN
, SDL_FINGERUP
: g_Touch_HandleEvent(ev
.tfinger
);
529 {$IFDEF ENABLE_HOLMES}
530 SDL_MOUSEBUTTONDOWN
, SDL_MOUSEBUTTONUP
, SDL_MOUSEWHEEL
, SDL_MOUSEMOTION
: fuiOnSDLEvent(ev
);
536 procedure sys_RequestQuit
;
539 ev
.type_
:= SDL_QUITEV
;
543 (* --------- Init --------- *)
548 e_WriteLog('Init SDL2', TMsgType
.Notify
);
550 {$IFDEF USE_SDLMIXER}
551 flags
:= SDL_INIT_TIMER
or SDL_INIT_AUDIO
or $00004000;
553 flags
:= SDL_INIT_TIMER
or $00004000;
556 flags
:= SDL_INIT_TIMER
or SDL_INIT_VIDEO
;
558 SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK
, '0');
559 if SDL_Init(flags
) <> 0 then
560 raise Exception
.Create('SDL: Init failed: ' + SDL_GetError
);
562 if SDL_InitSubSystem(SDL_INIT_JOYSTICK
) <> 0 then
563 e_LogWritefln('SDL: Init subsystem failed: %s', [SDL_GetError()]);
565 SDL_ShowCursor(SDL_DISABLE
);
570 e_WriteLog('Releasing SDL2', TMsgType
.Notify
);
571 if context
<> nil then
574 SDL_GL_DeleteContext(context
);
577 if window
<> nil then
579 SDL_DestroyWindow(window
);
586 conRegVar('sdl2_display_index', @display
, 'use display index as base', '');
587 conRegVar('sdl2_window_x', @wx
, 'window position x', '');
588 conRegVar('sdl2_window_y', @wy
, 'window position y', '');
589 conRegVar('sdl2_window_center', @wc
, 'force window creation at center', '');
591 wx
:= SDL_WINDOWPOS_CENTERED
;
592 wy
:= SDL_WINDOWPOS_CENTERED
;