DEADSOFTWARE

Add desktop debug option
[cavedroid.git] / desktop / src / ru / deadsoftware / cavedroid / desktop / DesktopLauncher.java
1 package ru.deadsoftware.cavedroid.desktop;
3 import com.badlogic.gdx.Files;
4 import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
5 import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
6 import ru.deadsoftware.cavedroid.CaveGame;
8 class DesktopLauncher {
9 public static void main(String[] arg) {
10 Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
11 config.setWindowIcon(Files.FileType.Internal, "icons/icon256.png", "icons/icon128.png");
12 config.setTitle("CaveDroid");
13 config.setWindowedMode(960, 540);
14 config.useVsync(true);
16 boolean touch = false;
17 boolean debug = false;
18 String assetsPath = null;
20 for (String anArg : arg) {
21 if (anArg.equals("--touch")) {
22 touch = true;
23 }
25 if (anArg.equals("--debug")) {
26 debug = true;
27 }
29 if (anArg.startsWith("--assets")) {
30 String[] splitArg = anArg.split("=");
31 if (splitArg.length >= 2) {
32 assetsPath = splitArg[1];
33 }
34 }
35 }
37 CaveGame caveGame = new CaveGame(System.getProperty("user.home") + "/.cavedroid", touch, assetsPath);
38 caveGame.setDebug(debug);
40 new Lwjgl3Application(caveGame, config);
41 }
42 }