8cda832e540a9e307f1ae4d8343cac181b6ee9c5
15 /**
16 *
17 * @param left margin from left edge
18 * @param top margin from top edge
19 * @param right margin from right edge
20 * @param bottom margin from bottom edge
21 * @param hp hit points
22 * @param drop id of an item the block will drop when destroyed
23 * @param coll true if block has collision
24 * @param bg true if block should be drawn behind player
25 * @param tp true if block is transparent and renderer should draw a block behind it
26 * @param rb true if block should break when there is no block with collision under it
27 * @param fluid true if fluid
28 * @param meta extra info for storing
29 * @param tex block's texture
30 */
32 String drop, boolean coll, boolean bg, boolean tp, boolean rb, boolean fluid, String meta, Sprite tex) {
47 }
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99 }