DEADSOFTWARE

Drop items from hotbar
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / mobs / player / Inventory.kt
1 package ru.deadsoftware.cavedroid.game.mobs.player
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.model.item.InventoryItem
5 import ru.deadsoftware.cavedroid.game.model.item.Item
6 import ru.deadsoftware.cavedroid.game.objects.Drop
7 import ru.deadsoftware.cavedroid.game.ui.TooltipManager
8 import java.io.Serializable
10 class Inventory(
11 val size: Int,
12 val hotbarSize: Int,
13 gameItemsHolder: GameItemsHolder,
14 tooltipManager: TooltipManager,
15 ) : Serializable {
17 @Transient
18 private lateinit var tooltipManager: TooltipManager
20 @Transient
21 private lateinit var fallbackItem: InventoryItem
23 init {
24 fallbackItem = gameItemsHolder.fallbackItem.toInventoryItem()
25 this.tooltipManager = tooltipManager
27 if (size < 0 || hotbarSize < 0 || hotbarSize > size) {
28 throw IllegalArgumentException("Invalid inventory sizes: hotbarSize=$hotbarSize; size=$size")
29 }
30 }
32 private val _items = Array(size) { InventoryItem(gameItemsHolder.fallbackItem) }
34 val items get() = _items.asList() as MutableList<InventoryItem>
36 val hotbarItems get() = items.subList(0, hotbarSize)
38 var activeSlot = 0
39 set(value) {
40 if (value in 0 ..< hotbarSize) {
41 field = value
42 showCurrentItemTooltip()
43 }
44 }
46 fun showCurrentItemTooltip() {
47 tooltipManager.showHotbarTooltip(activeItem.item.params.name)
48 }
50 val activeItem get() = items[activeSlot]
52 fun initItems(gameItemsHolder: GameItemsHolder, tooltipManager: TooltipManager) {
53 this.tooltipManager = tooltipManager
54 fallbackItem = gameItemsHolder.fallbackItem.toInventoryItem()
55 items.forEach { item ->
56 item.init(gameItemsHolder)
57 }
58 }
60 private fun getItemPickSlot(item: Item): Int {
61 for (i in items.indices) {
62 val inventoryItem = items[i]
64 if (item == inventoryItem.item && inventoryItem.canBeAdded()) {
65 return i
66 }
68 if (inventoryItem.item.isNone()) {
69 return i
70 }
71 }
73 return -1
74 }
76 fun canPickItem(item: Item): Boolean {
77 return getItemPickSlot(item) >= 0
78 }
80 fun pickDrop(drop: Drop) {
81 val slot = getItemPickSlot(drop.item).takeIf { it >= 0 } ?: return
82 val inventoryItem = items[slot]
84 if (inventoryItem.item == drop.item) {
85 inventoryItem.add(drop.amount)
86 } else {
87 _items[slot] = drop.item.toInventoryItem(drop.amount)
88 if (slot == activeSlot) {
89 showCurrentItemTooltip()
90 }
91 }
93 drop.pickedUp = true
94 }
96 fun addItem(item: Item) {
97 _items.copyInto(
98 destination = _items,
99 destinationOffset = 1,
100 startIndex = 0,
101 endIndex = size - 1
104 _items[0] = item.toInventoryItem(item.params.maxStack)
105 showCurrentItemTooltip()
108 @JvmOverloads
109 fun decreaseItemAmount(slot: Int, count: Int = 1) {
110 val item = _items[slot]
111 item.subtract(count)
112 if (item.amount <= 0) {
113 _items[slot] = fallbackItem
117 @JvmOverloads
118 fun decreaseCurrentItemAmount(count: Int = 1) {
119 decreaseItemAmount(activeSlot, count)