DEADSOFTWARE

Add Generated annotation to generated code
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseEmptyBucketAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.useitem
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.model.block.Block
7 import ru.deadsoftware.cavedroid.game.model.item.Item
8 import ru.deadsoftware.cavedroid.game.world.GameWorld
9 import javax.inject.Inject
11 @GameScope
12 @UseItemAction(UseEmptyBucketAction.ACTION_KEY)
13 class UseEmptyBucketAction @Inject constructor(
14 private val gameWorld: GameWorld,
15 private val mobsController: MobsController,
16 private val gameItemsHolder: GameItemsHolder,
17 ) : IUseItemAction {
19 override fun perform(item: Item.Usable, x: Int, y: Int) {
20 val foregroundBlock = gameWorld.getForeMap(x, y)
21 if (!foregroundBlock.isFluid()) {
22 return
23 }
24 gameWorld.resetForeMap(x, y)
26 @Suppress("REDUNDANT_ELSE_IN_WHEN")
27 val filled = when (foregroundBlock) {
28 is Block.Lava -> gameItemsHolder.getItem("bucket_lava")
29 is Block.Water -> gameItemsHolder.getItem("bucket_water")
30 else -> throw IllegalStateException("unknown fluid")
31 }
33 mobsController.player.setCurrentInventorySlotItem(filled)
34 }
36 companion object {
37 const val ACTION_KEY = "use_empty_bucket"
38 }
39 }