DEADSOFTWARE

Game action modules generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useblock / UseFurnaceAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.useblock
3 import ru.deadsoftware.cavedroid.game.GameScope
4 import ru.deadsoftware.cavedroid.game.model.block.Block
5 import ru.deadsoftware.cavedroid.game.ui.windows.GameWindowsManager
6 import ru.deadsoftware.cavedroid.game.world.GameWorld
7 import javax.inject.Inject
9 @GameScope
10 @UseBlockAction(stringKey = UseFurnaceAction.KEY)
11 class UseFurnaceAction @Inject constructor(
12 private val gameWorld: GameWorld,
13 private val gameWindowsManager: GameWindowsManager,
14 ) : IUseBlockAction {
16 override fun perform(block: Block, x: Int, y: Int) {
17 val furnace = gameWorld.getForegroundFurnace(x, y) ?: gameWorld.getBackgroundFurnace(x, y) ?: return
18 gameWindowsManager.openFurnace(furnace)
19 }
21 companion object {
22 const val KEY = "furnace"
23 }
24 }