DEADSOFTWARE

Add spruce and snow to winter biome
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / updateblock / UpdateSnowedGrassAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.updateblock
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.world.GameWorld
6 import javax.inject.Inject
8 @GameScope
9 class UpdateSnowedGrassAction @Inject constructor(
10 private val gameWorld: GameWorld,
11 private val mGameItemsHolder: GameItemsHolder,
12 ) : IUpdateBlockAction {
14 override fun update(x: Int, y: Int) {
15 val blockOnTop = gameWorld.getForeMap(x, y - 1)
16 val makesDirt = blockOnTop.params.hasCollision || blockOnTop.isFluid()
18 when {
19 makesDirt -> gameWorld.setForeMap(x, y, mGameItemsHolder.getBlock("dirt"))
20 blockOnTop.params.key != "snow" -> gameWorld.setForeMap(x, y, mGameItemsHolder.getBlock("grass"))
21 }
22 }
24 companion object {
25 const val BLOCK_KEY = "grass_snowed"
26 }
27 }