DEADSOFTWARE

Game action modules generation
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / placeblock / PlaceSlabAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.placeblock
3 import com.badlogic.gdx.Gdx
4 import ru.deadsoftware.cavedroid.game.GameItemsHolder
5 import ru.deadsoftware.cavedroid.game.GameScope
6 import ru.deadsoftware.cavedroid.game.mobs.MobsController
7 import ru.deadsoftware.cavedroid.game.model.item.Item
8 import ru.deadsoftware.cavedroid.game.world.GameWorld
9 import javax.inject.Inject
11 @GameScope
12 @PlaceBlockAction(stringKey = PlaceSlabAction.ACTION_KEY)
13 class PlaceSlabAction @Inject constructor(
14 private val gameWorld: GameWorld,
15 private val mobsController: MobsController,
16 private val gameItemsHolder: GameItemsHolder,
17 ) : IPlaceBlockAction {
19 override fun place(placeable: Item.Placeable, x: Int, y: Int) {
20 if (placeable !is Item.Slab) {
21 Gdx.app.debug(TAG, "Place slab action called on ${placeable.params.key} which is not a slab")
22 return
23 }
25 val slabPart = if ((gameWorld.hasForeAt(x, y - 1)
26 || gameWorld.getForeMap(x - 1, y) == placeable.topPartBlock
27 || gameWorld.getForeMap(x + 1, y) == placeable.topPartBlock)
28 && !gameWorld.hasForeAt(x, y + 1)) {
29 placeable.topPartBlock
30 } else {
31 placeable.bottomPartBlock
32 }
34 if (gameWorld.placeToForeground(x, y, slabPart)) {
35 mobsController.player.decreaseCurrentItemCount(gameItemsHolder)
36 }
37 }
39 companion object {
40 private const val TAG = "PlaceSlabAction"
41 const val ACTION_KEY = "place_slab"
42 }
43 }