DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / placeblock / PlaceBlockItemToForegroundAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.placeblock
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.model.item.Item
7 import ru.deadsoftware.cavedroid.game.world.GameWorld
8 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindPlaceBlockAction
9 import javax.inject.Inject
11 @GameScope
12 @BindPlaceBlockAction(stringKey = PlaceBlockItemToForegroundAction.ACTION_KEY)
13 class PlaceBlockItemToForegroundAction @Inject constructor(
14 private val gameWorld: GameWorld,
15 private val placeSlabAction: PlaceSlabAction,
16 private val gameItemsHolder: GameItemsHolder,
17 private val mobsController: MobsController,
18 ) : IPlaceBlockAction {
20 override fun place(placeable: Item.Placeable, x: Int, y: Int) {
21 if (placeable.isSlab()) {
22 placeSlabAction.place(placeable, x, y)
23 } else {
24 if (gameWorld.placeToForeground(x, y, placeable.block)) {
25 mobsController.player.decreaseCurrentItemCount(gameItemsHolder)
26 }
27 }
28 }
30 companion object {
31 const val ACTION_KEY = "place_foreground_block"
32 }
34 }