1 package ru
.deadsoftware
.cavedroid
;
3 import ru
.deadsoftware
.cavedroid
.game
.GameUiWindow
;
5 import javax
.inject
.Inject
;
6 import javax
.inject
.Singleton
;
9 public class MainConfig
{
11 private MainComponent mMainComponent
;
13 private GameUiWindow mGameUiWindow
;
14 private String mGameFolder
;
16 private boolean mTouch
;
17 private boolean mShowInfo
;
18 private boolean mShowMap
;
21 private float mHeight
;
25 mGameUiWindow
= GameUiWindow
.NONE
;
29 public MainComponent
getMainComponent() {
30 return mMainComponent
;
33 public void setMainComponent(MainComponent mainComponent
) {
34 mMainComponent
= mainComponent
;
37 public boolean checkGameUiWindow(GameUiWindow gameUiWindow
) {
38 return mGameUiWindow
== gameUiWindow
;
41 public GameUiWindow
getGameUiWindow() {
45 public void setGameUiWindow(GameUiWindow gameUiWindow
) {
46 mGameUiWindow
= gameUiWindow
;
49 public String
getGameFolder() {
53 public void setGameFolder(String gameFolder
) {
54 mGameFolder
= gameFolder
;
57 public boolean isTouch() {
61 public void setTouch(boolean touch
) {
65 public float getWidth() {
69 public void setWidth(float width
) {
73 public float getHeight() {
77 public void setHeight(float height
) {
81 public boolean isShowInfo() {
85 public void setShowInfo(boolean showInfo
) {
89 public boolean isShowMap() {
93 public void setShowMap(boolean showMap
) {