1 package ru
.deadsoftware
.cavedroid
;
3 import com
.badlogic
.gdx
.Game
;
4 import com
.badlogic
.gdx
.Gdx
;
5 import ru
.deadsoftware
.cavedroid
.game
.GameItems
;
6 import ru
.deadsoftware
.cavedroid
.game
.GameScreen
;
7 import ru
.deadsoftware
.cavedroid
.misc
.Assets
;
9 public class CaveGame
extends Game
{
11 private static final String TAG
= "CaveGame";
13 public static final String VERSION
= "alpha 0.4";
15 private final MainConfig mMainConfig
;
16 private final MainComponent mMainComponent
;
18 private final String mGameFolder
;
19 private final boolean mTouch
;
20 private boolean mDebug
;
22 public CaveGame(String gameFolder
, boolean touch
) {
23 mGameFolder
= gameFolder
;
26 mMainComponent
= DaggerMainComponent
.builder().caveGame(this).build();
27 mMainConfig
= mMainComponent
.getMainConfig();
30 public void setDebug(boolean debug
) {
34 private void initConfig() {
35 int width
= mTouch ?
320 : 480;
36 int height
= (int) (width
* ((float) Gdx
.graphics
.getHeight() / Gdx
.graphics
.getWidth()));
38 mMainConfig
.setMainComponent(mMainComponent
);
39 mMainConfig
.setGameFolder(mGameFolder
);
40 mMainConfig
.setTouch(mTouch
);
41 mMainConfig
.setWidth(width
);
42 mMainConfig
.setHeight(height
);
43 mMainConfig
.setShowInfo(mDebug
);
46 public void newGame() {
47 GameScreen gameScreen
= mMainComponent
.getGameScreen();
49 setScreen(gameScreen
);
52 public void loadGame() {
53 GameScreen gameScreen
= mMainComponent
.getGameScreen();
54 gameScreen
.loadGame();
55 setScreen(gameScreen
);
58 public void quitGame() {
59 setScreen(mMainComponent
.getMenuScreen());
63 public void create() {
64 Gdx
.app
.log(TAG
, mGameFolder
);
65 Gdx
.files
.absolute(mGameFolder
).mkdirs();
72 setScreen(mMainComponent
.getMenuScreen());