0f8011d2bac8184e66f5ac1433883255e6fcca57
1 package ru
.deadsoftware
.cavecraft
.menu
;
3 import ru
.deadsoftware
.cavecraft
.Assets
;
4 import ru
.deadsoftware
.cavecraft
.GameScreen
;
5 import ru
.deadsoftware
.cavecraft
.Items
;
6 import ru
.deadsoftware
.cavecraft
.Renderer
;
8 public class MenuRenderer
extends Renderer
{
10 public MenuRenderer() {
11 super(480,480*((float) GameScreen
.getHeight()/GameScreen
.getWidth()));
15 public void render() {
17 for (int x
=0; x
<=getWidth(); x
++)
18 for (int y
=0; y
<=getHeight(); y
++)
19 spriteBatch
.draw(Items
.BLOCKS
.get("dirt").getTexture(),x
*16,y
*16);
20 spriteBatch
.draw(Assets
.gameLogo
, getWidth()/2-Assets
.gameLogo
.getWidth()/2, 0);