2b2474158bb40582a736230d7e756c18477a7a6d
1 package ru
.deadsoftware
.cavecraft
;
3 import com
.badlogic
.gdx
.utils
.ArrayMap
;
4 import ru
.deadsoftware
.cavecraft
.game
.objects
.Block
;
8 public static ArrayMap
<String
, Block
> BLOCKS
= new ArrayMap
<String
, Block
>();
10 public static void load() {
11 BLOCKS
.put("none", null);
12 BLOCKS
.put("stone", new Block(0,0,16,16,Assets
.blockTextures
[0]));
13 BLOCKS
.put("grass", new Block(0,0,16,16,Assets
.blockTextures
[1]));
14 BLOCKS
.put("dirt", new Block(0,0,16,16,Assets
.blockTextures
[2]));
15 BLOCKS
.put("cobblestone", new Block(0,0,16,16,Assets
.blockTextures
[3]));
16 BLOCKS
.put("planks", new Block(0,0,16,16,Assets
.blockTextures
[4]));
17 BLOCKS
.put("sapling", new Block(0,0,16,16,Assets
.blockTextures
[5],false,true));
18 BLOCKS
.put("bedrock", new Block(0,0,16,16,Assets
.blockTextures
[6]));
19 BLOCKS
.put("water", new Block(0,0,16,16,Assets
.blockTextures
[7],false,true));
20 BLOCKS
.put("lava", new Block(0,0,16,16,Assets
.blockTextures
[8],false,true));