1 package ru
.deadsoftware
.cavecraft
;
3 import com
.badlogic
.gdx
.Game
;
4 import com
.badlogic
.gdx
.Gdx
;
5 import ru
.deadsoftware
.cavecraft
.misc
.AppState
;
7 public class CaveGame
extends Game
{
9 public static final String VERSION
= "alpha 0.4-dev";
10 public static String GAME_FOLDER
;
12 public static AppState STATE
;
14 public static boolean TOUCH
;
20 public CaveGame(boolean touch
) {
22 STATE
= AppState
.MENU_MAIN
;
26 public void create () {
27 switch (Gdx
.app
.getType()) {
29 GAME_FOLDER
= System
.getProperty("user.home")+"/.cavecraft";
32 GAME_FOLDER
= "/sdcard/cavecraft";
37 Gdx
.app
.log("CaveGame", GAME_FOLDER
);
38 Gdx
.files
.absolute(GAME_FOLDER
).mkdirs();
39 setScreen(new GameScreen());